Adam Millard The Architect Of Games

Why The Best Open World Is A (slightly) Closed World Adam Millard - The Architect of Games 1,351,930 2 года назад
Videogames Have Terrible Worldbuilding Adam Millard - The Architect of Games 201,000 3 месяца назад
20(24) Games You Should Have Played Adam Millard - The Architect of Games 237,379 2 месяца назад
20(21) Games You Should Have Played Adam Millard - The Architect of Games 259,560 3 года назад
Factorio Fixed My Broken Brain Adam Millard - The Architect of Games 213,557 2 месяца назад
The Endless Novelty Of Blasting Wizards Through Windows Adam Millard - The Architect of Games 145,802 5 месяцев назад
Why Videogames Want You To Fail Adam Millard - The Architect of Games 288,295 2 года назад
Why The Longing Takes Four Hundred Days to Play Adam Millard - The Architect of Games 7,054,871 4 года назад
Can A Game Be Too Realistic? Adam Millard - The Architect of Games 141,033 1 год назад
How Videogames Keep You Playing Forever Adam Millard - The Architect of Games 213,551 3 года назад
How Dark Souls (accidentally) Taught You Cowardice Adam Millard - The Architect of Games 312,766 2 года назад
Building Better Crafting Systems Adam Millard - The Architect of Games 812,815 3 года назад
What's The Point of Elements in Games? Design Doc 325,618 2 года назад
What's So Difficult About Alternate Endings? Adam Millard - The Architect of Games 352,725 2 года назад
WORLD BUILDING for Video Games! Alex Renard 6,532 3 года назад
How To Design An Unsolvable Problem Adam Millard - The Architect of Games 187,842 2 года назад
How Videogames Make The Ultimate Sacrifice Adam Millard - The Architect of Games 282,358 3 года назад
Left4Dead2 Playthrough Night 1 Adam Millard 2 1 день назад
How "Good Design" Ruins Games Adam Millard - The Architect of Games 294,159 7 месяцев назад
The Greatest Videogame Genre You Didn't Know Existed Adam Millard - The Architect of Games 180,025 4 месяца назад
Videogames Will Never Escape The Elements (and neither will you) Adam Millard - The Architect of Games 128,162 10 месяцев назад
What Was Disco Elysium Actually About? Adam Millard - The Architect of Games 557,499 3 года назад
When Great Games Have Terrible Beginnings Adam Millard - The Architect of Games 1,100,497 4 года назад
Why Do We STILL Hate Tutorials? Adam Millard - The Architect of Games 192,879 1 год назад
Why Hitman Isn't A Stealth Game Adam Millard - The Architect of Games 938,945 4 года назад
A Comprehensive Reading of Nier Automata [MASSIVE SPOILERS] Adam Millard - The Architect of Games 592,593 6 лет назад
How YOU Wrote Rimworld's Best Story Adam Millard - The Architect of Games 118,617 8 месяцев назад
Why Is It So Easy To Break Videogame Economies? Adam Millard - The Architect of Games 539,110 2 года назад