Gamedev Cuts

Jonathan Blow on Having Success in Game Development gamedev cuts 5,702 3 недели назад
Measuring Software's Progress Over the Years (Jonathan Blow) gamedev cuts 823 1 месяц назад
Sustaining your Excitement in GameDev (Jonathan Blow) gamedev cuts 1,032 1 месяц назад
Creating something Better than what's out there (Jonathan Blow) gamedev cuts 4,943 2 месяца назад
Modern Languages Don't Help Solve Hard Problems (Jonathan Blow) gamedev cuts 30,171 3 месяца назад
Current Software Engineers have no Deep Knowledge (Jonathan Blow) gamedev cuts 122,392 3 месяца назад
Jonathan Blow on Porting Doom and Crunch gamedev cuts 5,160 4 месяца назад
How the idea for Choo-Choo Charles came to be - Two Star Games gamedev cuts 220 4 месяца назад
Jonathan Blow on working with thatgamecompany gamedev cuts 3,654 4 месяца назад
Current Software Engineers have no Deep Knowledge (Jonathan Blow) gamedev cuts 122,392 3 месяца назад
Modern Languages Don't Help Solve Hard Problems (Jonathan Blow) gamedev cuts 30,171 3 месяца назад
Thoughts on Kanban, Scrum, etc - Jonathan Blow gamedev cuts 23,008 8 месяцев назад
Being a Programmer in the 90s VS Now - Jonathan Blow gamedev cuts 27,736 1 год назад
How I would approach gamedev (if I had to start over) BiteMe Games 56,331 1 месяц назад
Why 96% of Indie Games Fail Going Indie 209,772 3 месяца назад
Why 96% Of Indie Games Make NO MONEY Thomas Brush 46,567 2 месяца назад
It's brutal to be a gamedev right now... BiteMe Games 42,890 3 месяца назад
The Castle Dwellers | Devlog Legend 64 21,807 8 дней назад
The 100 Games That Taught Me Game Design Game Maker's Toolkit 228,861 1 день назад
2 Years MAKING an OPEN-WORLD game AIA 70,481 4 недели назад
I worked on my Game for 30 Days | Devlog Sundercore Dev 57,669 3 месяца назад
I Spent 3 Years FAILING at Game Dev (30k QnA) Byte of Michael 6,933 1 месяц назад
Jonathan Blow on working with thatgamecompany gamedev cuts 3,654 4 месяца назад
Sustaining your Excitement in GameDev (Jonathan Blow) gamedev cuts 1,032 1 месяц назад
Big Companies and Game Engines - Jonathan Blow gamedev cuts 12,448 1 год назад
Paying for the Privilege of Making Games - Jonathan Blow gamedev cuts 5,487 4 месяца назад
Jonathan Blow on Porting Doom and Crunch gamedev cuts 5,160 4 месяца назад
Judging Art as a Game Designer - Jonathan Blow gamedev cuts 1,573 6 месяцев назад
7 resources to improve your gamedev journey BiteMe Games 2,613 13 часов назад
How the idea for Choo-Choo Charles came to be - Two Star Games gamedev cuts 220 4 месяца назад
Is RTS Dead? - Jonathan Blow gamedev cuts 11,182 8 месяцев назад
Jonathan Blow on Why He Dropped out of University gamedev cuts 5,685 5 месяцев назад
Structuring a Game Development Team - Jonathan Blow gamedev cuts 6,034 1 год назад
Being A Better Game Developer - Jonathan Blow gamedev cuts 17,411 1 год назад
The LIES You've Been Told About Gamedev Sasquatch B Studios 8,626 2 недели назад
THIS is Why Most Indie Games Fail Sasquatch B Studios 21,076 1 месяц назад