This video will solve all your Blender Baking issues!

This video will solve all your Blender Baking issues!

Blender Secrets

1 год назад

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Quan
Quan - 08.10.2023 05:48

lol wut

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GunSmoke Gaming
GunSmoke Gaming - 23.09.2023 22:56

I cant for the life of me bake an image. I have my object selected in edit mode with all faces selected. I hit bake and it spits out a all black image. Sometimes not even that saying no image to bake to. I am at a loss here and dont know what Im doing wrong. Im new to blender and seems like a really big pain in the rear end.

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Alban L
Alban L - 31.08.2023 02:16

Do both meshes need to have UVs or just the retopo one ?

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Clover studio
Clover studio - 24.07.2023 23:15

you are a hero

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Mercury FX
Mercury FX - 23.07.2023 10:59

I've got Node Wrangler enabled, but when i SHFT CTRL LMB it just connects my Texture Alpha to Surface on Output Node...

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justin barrett
justin barrett - 09.07.2023 18:39

will it? because my issue is that you need to use cycles to do it through a node....that's my issue....

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Баир Рабданов
Баир Рабданов - 04.07.2023 06:03

thank you

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Haku
Haku - 29.06.2023 21:01

that mf tells me he doesnt find an active image. there is smth in the space i selected/i selected directly ( i tried both ). both things have been selected as active rigged bodies help me.
or ill destroy this monitor shmg

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We’ll be right back
We’ll be right back - 26.06.2023 00:16

it works for the Normal too, with the same setting in the render tab. In the node "Image Texture" select "non color", and in the bake settings of the render just select Normal and not Emit. THANK YOU super super much!!!!! That video solved everything!!!! ❤

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1andreal
1andreal - 11.06.2023 12:41

I have mesh from meshroom, I made retopology with instant mesh and I can't bake texture to low poly model. I am doing everything as shown, and I get black texture. I presume problem is caused by messy uv unwrapping from meshroom. Any thoughts?

Edit:
I can bake everything but emit texture... All I get is black texture with some white triangles...

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Daviii
Daviii - 06.04.2023 04:38

Recently I was cooking some normal with multires, for some reason, it was coming without any detail, had started the project in 3.4, then I went to 2.83 lts, in it, the bake did not work, worked only in the current version

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Air Gear
Air Gear - 06.04.2023 01:34

Bro, thanks so much - it's exactly what I needed. They should make a 1-click script for this.

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Valkyr ♥
Valkyr ♥ - 06.04.2023 01:24

Man, as much as I like blender, it's really about time they finally streamline, or make baking maps easier. Once you get used to it its somewhat fine, but it's still pain in the ass.

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marsmotion
marsmotion - 06.04.2023 00:16

and que the benny hill music....look it up its funny.

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Riki
Riki - 05.04.2023 22:06

Instructions unclear: oven currently on fire

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Darren New
Darren New - 05.04.2023 20:00

This is super helpful! It astounds me that at this point "use nodes" is not the default for everything. When would I ever not want to use nodes?

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xd
xd - 05.04.2023 19:36

how can i bake what is connected to Normal information of shader?

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trodat07
trodat07 - 05.04.2023 16:54

This is one of the clumsiest things about Blender EVER.

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stoner_037
stoner_037 - 05.04.2023 16:40

-Other possible reasons Blender baking failed to bake:
1-Metallic was not set to 0, your bake results may be dark.
2-You unchecked "Use Nodes" in the shader editor tab, you will get a message saying "missing texture" or something similar.
3-Face orientation is flipped.
4-Having some modifiers on the mesh (example: solidify and mirror, uncheck camera icon to bake without them on).

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pile333
pile333 - 05.04.2023 16:39

Wow, nice! Why extrusion?

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