Комментарии:
Another awesome tutorial! Any chance of this being made into a series, with videos detailing each step of the process? i.e. Card creation, scripts, possible mechanics, UI, etc. Thank you!
ОтветитьI dont know what im doing wrong with this but all of my assets are downloaded and imported, but I don't have Any card slots created, and I dont have the Deck Number text either.
ОтветитьHey. Thanks for the tutorial!
ОтветитьThanks for the content!!!!
ОтветитьGreat tut, thanks for that. But... please don't show people to update UI texts in Update method when it needs to be updated only now and then. New programmers will pick bad habbits.
Ответитьlmao i could never watch this video the way you annunciate the last letter of each sentence so cringe
Ответитьawesome
ОтветитьGreat Tutorial! :D
ОтветитьIs there a reason you're setting the Deck Size Title in the update function, and not just when the number of cards in the deck changes?
ОтветитьThanks! I hope you can make part 2 of this.
ОтветитьHow to make this multiplayer? in pgoton pun 2 ofc
ОтветитьI was initially pretty hopeful for this video, especially since it's one of the only recent card-game tutorials for Unity that doesn't span hours of content, but it's just too fast, too surface-level, and too expectant that I'm planning to use only the assets and content that has been created here. Totally worthless in that way. If you're any level of Unity beginner, look elsewhere. This video will only confuse and frustrate you.
ОтветитьThank you for an amazing tutorial. Great basis of a system.
I need to know the skin you use in your code editor?
Instead of making a list for the deck, make it a queue. Easier to manage, less error prone
ОтветитьIs there a way to make a card game on mobile? Probably not but I want to ask anyway for any hope.
ОтветитьWhat level of C# do I need, cuz mine is 0 :D :X
ОтветитьNo
ОтветитьSo how would you give a card an effect? Like what if I wanted to make it be a monster that stays on the field? What if I wanted it to do three damage and then go to the discard? What if I wanted it to draw two cards, or be a creature that could have an added ability? Is there a possibility that you'll do a tutorial for that?
ОтветитьI got the exact same code for the game manager but i dont get the public lists in Unity. Annoying =)
ОтветитьMusic?
ОтветитьGreat video!
ОтветитьMultiplayer??
ОтветитьHi! I hope someone can help me. I'm trying to open a Unity Package File but my Unity Hub 3.4.1 keep saying "Project failed to open. This project is not valid." any tips?
ОтветитьLmao had the speed on .5 the whole time
ОтветитьYou need to show all of the process and not cut or crop things out of the video
ОтветитьThis was super helpful! Thank you so much!
ОтветитьHighlights:
Dragondrop.
My gay manager.
Dick system.
Jokes aside, great video.
Bro come on, no one wants to use ur video by pause n play. You’re clearly very knowledgeable and u know what ur talking about, but I also know how much effort goes into these videos n you’ve done it all for nothing. If it’s not about ur own ego, then u started doing this to help ppl. You’re not helping anyone, doll, u gotta change your speed, you need to put yourself in front of a fast paced cooking class video for croissants or something and bring yourself down into the seat of the student. THEN start making these kinds of videos again. Maybe redo all the ones like this with your new perspective. I’m sure by cutting this one up n adding explanatory dialog, you’ll end up w a winner!! Cheers
Ответитьholy shit this starts way too fast!!!
ОтветитьBad tutorial, too quick, you don't explain anything and following is very hard.
ОтветитьIsn't it better to use List<Tuple<Card, bool>>, but not List<Card> and bool[]?
ОтветитьHow to make a card game without coding
Ответить@Blackthornprod hey I have some issues importing the project files, do I need to run a specific version of Unity or be on a specific platform perhaps? Thanks in advance, nice work!
ОтветитьShort and sweet amazing channel. thanks bro. What is the best way to do the animation of one card hit another?
ОтветитьHi Noah I am an indie dev and i'm trying to make a card game so can you please tell me how to code damage to other cards and mana cost stuff I know I might be some random guy to you but this means a lot to me so please help or give me a good series suggestion thank you
ОтветитьUsing game manager inside card and card inside game manager - cyclic dependency? Is that a problem?
ОтветитьNobody else has mentioned this, but you have alot of functional script outside of the 2 that you walk us through. I feel like showing how you created the other scripts would be valuable as well. For the most part there is no way for us to determine how and where the cards get assigned, nor how to apply textures and sprites. It is literally to create the interaction itself., and not how to build it from the ground up. This is exactly the help I am looking for.
ОтветитьThis is a horrid way to simulate a deck. You’re not actually simulating anything you’re pulling a random card, not the top card from a randomised deck. Why? Its not even saving any time
ОтветитьI was just working on these Test in a Card Project and Wondering if the Way issues were solved by a more experienced Dev would be Simular to my Methods.
Im not experienced in Unity but im seeing the same issues being brought up
I enjoy
ОтветитьThis is fast and good, but too much if net, why not "if !" then do return, more readable, then if it's not good, you can just skip it with return instead of reading all the lines.
Ответитьgreat tutorial, will save me a lot of time and give me a great start to develop a children's game project I'm working on after a long break from game development.
ОтветитьWild that this channel went from bite-sized beginner tutorials to Mr Beast style hype gamedev content.
ОтветитьDeck has no "eh" at the end. It's just deck, not "Deck-eh"
Ответитьleft more confused than when I came lol
ОтветитьOk cool you completely jumped ahead of which selection you chose to start the game template, 2d? 3d? UDR? HDR? cmon now bud.
ОтветитьIm having a problem with the cards coming to the card slots. I can draw and i see the card leaving and the count of deck going down but it never appears anywhere can anyone help
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