Using physical materials in UE4 to create a target

Using physical materials in UE4 to create a target

FelixofMars

54 года назад

826 Просмотров

I wanted to create a target that could be shot in various concentric rings similar to a shooting range. The issue was how to work out what the player was hitting and provide score based on accuracy. This has been solved by using physical materials. I cover how to set this up in UE4 and briefly cover the blueprint setup and other usage cases for this feature.

https://docs.unrealengine.com/latest/INT/Engine/Physics/PhysicalMaterials/PhysMatUserGuide/index.html

Тэги:

#Unreal_Engine #physical_materials #UE4 #Games_Design
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