How To Setup Vertex Painting In Unreal Engine 5

How To Setup Vertex Painting In Unreal Engine 5

Peyton Varney

2 года назад

64,926 Просмотров

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RaptorzX4
RaptorzX4 - 08.08.2023 16:26

can you do this on landscape?

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Timothy Bladel
Timothy Bladel - 05.08.2023 09:23

Love this but it is impossible for a new user to have any clue what nodes you are placing if you do not name them correcly. You called a constant3vector a basic color, and that made zero sense to me. Luckily I have been using HOudini and just derived what it had to be. But it can be confusing for a new user.

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Aridas
Aridas - 01.08.2023 15:07

Thank you so much! This solved a problem for me :D

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Alex  Bobyr
Alex Bobyr - 28.07.2023 16:23

Thank You for the great tutorial.

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Heyor studio
Heyor studio - 14.07.2023 18:38

But, if my model is just a cube (so have vertex only on corner), i can't paint ?

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Andre Smit
Andre Smit - 07.07.2023 19:54

What button did you press to het the node that allowed you to pick the red colour?

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Knusperpops
Knusperpops - 15.06.2023 13:46

This is exactly what I needed for my project right now, I want stonetiles to peek out from the snowy ground haha, you're a lifesaver! Thank you sm, you explained it really well! :)

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Choogz
Choogz - 05.06.2023 13:34

Seems to be broken again on blueprint objects in UE5, Bummer.

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Smitteree
Smitteree - 21.05.2023 16:14

What is this magic spaghetti... damn bro...trying to follow, but actually getting confused with all the wires..
I appreciate the tutorial and all, but a little bit more organizing and maybe commenting is so much easier and pleasurable to watch

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yapan wolf
yapan wolf - 17.05.2023 12:12

what if U have to blend more than 3 textures?

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Witek
Witek - 14.05.2023 17:28

Great tutorial thanks !! Is there a way to add displacement to painted textures somehow ? That would help me a lot!!

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VIRTUVIUS
VIRTUVIUS - 04.04.2023 18:13

Short and straight to the point, while still covering the most important features of the tool. Thank you!

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WarriorOfModernDeath
WarriorOfModernDeath - 26.03.2023 23:53

Please keep up the tutorials they are very well structured and very informative! Wouldn't mind if you set up a patreon or something too!.

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Hocine Tazani
Hocine Tazani - 06.03.2023 01:49

Thank You

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M Jesensky
M Jesensky - 28.02.2023 07:23

This is amazing, thank you very much! Thank you for a very clear explanation, it was very easy to understand every step of the way. Can't wait to try it out.

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Peter randall
Peter randall - 19.02.2023 15:54

how do i get the height maps for matierals downloaded from quixel bridge inside UE 5? im only gettingthe ambient occlusion, roughness, normal and base

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keter binah
keter binah - 07.12.2022 02:37

thanks for tut, if this helps anyone make sure nanite is disabled on yr mesh

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DUMPTRUCK
DUMPTRUCK - 28.11.2022 07:32

So I am using Quixel Bridge and the materials I want to use don't seem to have a height map on them, is there something I am missing here?

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RH3D
RH3D - 17.11.2022 17:11

is there a way to paint only certain faces ? Id like to make only a few faces a solid colour thats different to all the other with no fade between - is this possible? or would i need to break off those faced as a separate object? - thanks

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Juyong Jeon
Juyong Jeon - 02.11.2022 16:13

But no displacement right? :(

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Rares Nastasa
Rares Nastasa - 12.10.2022 21:18

is there a way to set this up with multiple textures? lets say 4 instead of 2

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Amirul Mukmin
Amirul Mukmin - 24.09.2022 08:33

is it possible to paint vertex on the auto material landscape
?

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Sundram Digipen
Sundram Digipen - 16.09.2022 12:48

Hi, let's say if I follow this method? How am I going to add my displacement map to give the mesh height if we are using two different materials textures. This can be done easily in UE4 with tess but in unreal 5?

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The Art Doctor
The Art Doctor - 08.08.2022 11:26

Can you do vertex painting on character models? Is it possible? Is it the same technique as the way you did enviroments?

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eyeEmotion
eyeEmotion - 02.08.2022 19:01

Isn't this the same as that Megascan-plugin? Or does that Megascan-plugin only work with Megascan assets/textures?
I want to go for a more stylized look, and Megascans looks too realistic, so would your set-up suit me better?

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Adam Plechaty
Adam Plechaty - 25.06.2022 21:22

Just did a couple of tests and Iam positive it doesnt work with nanite meshes. So... if I wanna do some VP on a heavily (height) displaced mesh it will have to be without the (second) strongest feature UE5 has... the nanite. Really hoping Epic gets this working.

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EP1CN3SS2
EP1CN3SS2 - 18.06.2022 02:11

Could we get this working with tesellation/displacement

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Laurens 't Jong
Laurens 't Jong - 05.06.2022 10:48

Hi Peyton, great tutorial, but in a way you only have to do the height blend calculations once and you can than use the alpha outputs to do regular lerps.

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Laser Eyes
Laser Eyes - 02.06.2022 11:50

Good to know it still work the same (unlike tesselation) . I'll use this as a ref until i make my own.

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TheDesknight
TheDesknight - 02.06.2022 11:30

Thanks for the refresher

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Apixel smith
Apixel smith - 02.06.2022 06:13

Thank you for this wonderful tutorial. Since displacement is in the modeling tool, is there way to include displacement also in the texture for vertex painting? Thank you!

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Jon Paul
Jon Paul - 02.06.2022 04:35

Love your style of simple but informative video tutorials, even on slightly more complicated techniques like this. We are seeing vertex painting more and more in games and I love it!

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Alexis Sanchez
Alexis Sanchez - 02.06.2022 01:23

Does Vertex Paint works with Nanite meshes?

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Erasmus
Erasmus - 02.06.2022 00:25

Thank you! This is very helpfull for a beginner like me. Very well done.

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Deniz Orbey
Deniz Orbey - 01.06.2022 19:36

Awesome :). One thing I was wondering though is could you vertex paint on decimated meshes, or nanite (?), where the verts might not be equally or evenly placed?

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Kevin Coulman
Kevin Coulman - 01.06.2022 19:28

Once again an excellent tutorial

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Katelyn Johnson
Katelyn Johnson - 01.06.2022 19:26

Great work on the tutorials Peyton! Keep it up

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