How to Bake Textures in Blender and Export to Unity

How to Bake Textures in Blender and Export to Unity

UGuruz

3 года назад

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@marshallwsmith
@marshallwsmith - 11.09.2023 00:12

The amount of steps required for this is process is absolutely ridiculous and complex. I appreciate your explanation, I’m just confounded that this is what needs to be done to go from Blender to Unity. There’s no way I’m manually doing this every time I want to update a model and material… and then it doesn’t even set the material properties! I feel like I’m taking crazy pills

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@vortex4x
@vortex4x - 10.09.2023 20:26

Thanks. Fast and easy.

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@Len11999
@Len11999 - 31.08.2023 08:36

wow this is useless, I just wanna bake HDRP mask map.

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@cssource2685
@cssource2685 - 28.08.2023 10:35

good admin

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@littlemanul
@littlemanul - 10.07.2023 17:40

Incredible video Ive been looking for someone to explain how baking actually worked

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@adamliss9090
@adamliss9090 - 27.05.2023 19:29

I literally felt my brain expanding as I watched this. Thanks for the super clear explanation!

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@jhonysteak5512
@jhonysteak5512 - 16.03.2023 19:55

I never managed to do something usable, I can do it without worries but nothing comparable to what I can do if I use each of the textures in photoshop and krita and others depending on the target software.

I also tried simplebake, an easy to use addon but not able to bake properly.

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@scottjensen7555
@scottjensen7555 - 12.01.2023 02:35

Thank you, this was exactly what I was looking for to unpack embedded textures so I can edit them in Photoshop

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@laleynaturaldelhombre4119
@laleynaturaldelhombre4119 - 04.01.2023 04:53

do one but ligthing , to unity thas my real problem man...bye...from the last country in y the World

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@laleynaturaldelhombre4119
@laleynaturaldelhombre4119 - 04.01.2023 04:51

i love it, very very very thanks... a lot...jesus

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@krutoyinfo
@krutoyinfo - 30.12.2022 00:45

Should mention after fackin with blender & unity many hours - you should save baked textures in file, make a absolutely new material, then load saved textures to it. Or unity may not link textures to materials and you'll have to link them manually

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@krutoyinfo
@krutoyinfo - 29.12.2022 22:10

Stupid system

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@Doffu
@Doffu - 12.12.2022 19:56

Please enable the Auto Closed Captions. This video seems useful but I was unable to follow because there was no CC to read along to.

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@ericwei2585
@ericwei2585 - 22.10.2022 17:11

Thanks, your video is very helpful

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@tomboydiary8831
@tomboydiary8831 - 15.10.2022 16:25

GENIUS!!!

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@01Bluedragon
@01Bluedragon - 08.10.2022 03:02

For me doing one texture the first one I tried baking it and nothing happened. :( please help.

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@palazede3610
@palazede3610 - 07.10.2022 01:36

Great tutorial!

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@samrat0077
@samrat0077 - 26.09.2022 17:37

sir i need help ,how to export multiple texture( image texture exmple- using 4 image textutre earth in OBJ. formate in eevee from blender 3.0

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@wlsmdltn
@wlsmdltn - 17.09.2022 17:03

Thank you!

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@nicolasportu
@nicolasportu - 23.08.2022 01:23

Outstanding! I am having problems with Environment Texture + Texture Coordinate. Not baking correctly... any idea? Thanks!

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@clouddropleakz9087
@clouddropleakz9087 - 19.08.2022 04:33

how do you bake glass texture?

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@TubebotGaming
@TubebotGaming - 11.08.2022 18:51

im hungry now . thx

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@underground__
@underground__ - 25.07.2022 01:18

when i imported it, it was all white with no textures, was the normal required? cause i didnt put it and now it ended up with no textures

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@niravsuthar4994
@niravsuthar4994 - 19.07.2022 09:43

Hii Guruz
You can fix normal map issue by change color space sRGB to non color and its just blender vieport thing

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@codykovatch
@codykovatch - 04.07.2022 01:36

thank you very much, other videos i watched skipped many steps. This video helped me a lot

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@ccz4298
@ccz4298 - 21.06.2022 01:57

very useful. Just solved my problem!!Thanks a lot

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@fierytempest995
@fierytempest995 - 30.05.2022 17:47

Thank You

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@OPENPCreviews
@OPENPCreviews - 12.05.2022 04:28

You don't have to do that with the Tomatoe. Just go into Object Data Properties then go to UV Maps and create an ADDITIONAL UVMap. Make sure the original UV Map is set to the RENDER UV Map by having the camera icon on next to it, it's this way by DEFAULT. Then just select the new UV Map and then do a UV Unwrap and it will unwrap to that one and with it SELECTED will bake the texture to that UV Map. When you export it as an FBX you can either DELETE the original UV Map, OR in Unity tell it to select the ALTERNATE UV Map in the properties of the FBX file. Then it will properly map your baked texture onto the object in Unity.

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@zules
@zules - 07.05.2022 01:50

Thanks so much! I needed to learn this today and this taught me what I needed.

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@extramashup310
@extramashup310 - 02.05.2022 00:53

Thanks! I know this sounds crazy, but Ive been stuck on this on almost 2 days

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@codewithsrijan368
@codewithsrijan368 - 30.04.2022 10:24

I am making a game like Subway Surfers where I need a curve world. But there are multiple objects (like train, dodge barrier, road etc.) with multiple materials. Is there anyway to have a single material for all the objects (In your case single material for the bread, cheese, fries etc. ie. the whole burger)?
Searching for this for about a month. Thanks in advance :)

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@bharatbhushan8669
@bharatbhushan8669 - 21.04.2022 17:35

Ye Tikki hai ya Tatti hai..🤣🤣🤣

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@rnadeesh3d
@rnadeesh3d - 30.03.2022 23:40

thank you it is Soooo helpful.

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@Sara-hk2vx
@Sara-hk2vx - 17.03.2022 03:02

That was amazing, thank you so much!

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@jaysadwxs4228
@jaysadwxs4228 - 12.03.2022 05:12

is it possible to create a non textured model in blender --> put it in unity, then texture it in unity instead?

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@reidmonahan2100
@reidmonahan2100 - 23.02.2022 00:23

Great video, but for some reason i cant find my texture folder anywhere. help?

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@codyruf6806
@codyruf6806 - 17.02.2022 15:03

i'm glad i'm watching this eating a burger :D

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@hasanbasryand6880
@hasanbasryand6880 - 12.02.2022 22:51

Hi. I'm wondering about such a thing. We can bake and output textures in the shading panel of the blender. For example, I created a lava flow, animation in the shading panel, so how do I output it? Also my main goal is to dump this output into an unreal engine.

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@scotchtapeworm3755
@scotchtapeworm3755 - 07.02.2022 08:14

To fix the normal map problem change the Color space on the Image texture node from "sRGB" to Either "Raw", "linear", or "non-Color"



I was also having problems in Blender 3 getting the diffuse baking properly. Some areas were black. I had to put my diffuse output of my nodes into a "Diffuse BSDF" instead of the "principled BSDF"And then it worked. I also noticed there was not an option to bake the metalness map. So my workaround was to plug my metanless nodes into the "Diffuse BSDF" and bake diffuse. Kind of confusing, but it worked.

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@tahayassin964
@tahayassin964 - 01.02.2022 00:44

I love you man you are great

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@matiasveron3007
@matiasveron3007 - 27.01.2022 07:29

hi how create a mesh from texture i know is with bake emit but i cant do it when i do the final result es with bad quality

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@mrphilipjwilliams
@mrphilipjwilliams - 22.01.2022 13:27

Thank you. These videos are so clearly explained. Soooo helpful.

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@samafu2
@samafu2 - 08.12.2021 15:51

Thank you, you save my project ^^

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@gbengaodule4905
@gbengaodule4905 - 15.11.2021 04:59

Using Blender to Bake a Burger??

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@chrissem5200
@chrissem5200 - 28.10.2021 17:08

Why when I bake my texture turns out dark or black?

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@Tommy2Crazy
@Tommy2Crazy - 24.10.2021 20:51

Havin trouble. When I export my sniper. I applied wood on the stock and metal textures on the barrel/scope, etc. They're image textures. I then followed the steps, but when I import it into the service I am using to make my game it's all covered in wood?

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@TheSamez
@TheSamez - 16.10.2021 14:56

Thanks good video :)

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@strezz1560
@strezz1560 - 09.10.2021 22:38

So much hassle around that basic thing like importing assets.. Can't even imagine, I would have to import several dozens objects from Blender to Unity... Isn't there some more normal way of doing that?

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