Комментарии:
this rocks
Ответитьfinding out the shortcuts interactively made things easier to find out
ОтветитьThank you very much , I love your tutorials . Very helpful !
ОтветитьYEAH i did it ;D
ОтветитьIf only blender was beginner friendly
ОтветитьBest tutorial
ОтветитьThis was so informative and easy to follow.
Ответитьbig thx for u my man :)
ОтветитьNice 👏 Beginning to love and get a hang of Blender really fast thank to you. Although I saw your video about how easy it is to get 3D job opportunities…aking me think twice in a way
ОтветитьI absolutely loved this video!! Thx so much <3
ОтветитьThank you, as always, the density of useful information per minute is really good :)
ОтветитьThis is a gold mine for beginners like me
ОтветитьFeels kinda nice that i knew everything but two things of what was done here
ОтветитьSuper concept, thanks👍
ОтветитьI've been is blender for 5 yrs and I am still a beginner
ОтветитьSuper helpful! Thank you
ОтветитьFantastic. Good exercises and very instructive. They are simple, even for beginners like me, but to try first and see where you could have done better or more efficiently is great. And, of course, you also learn something new, some use for a tool that you already knew and used before. Great!
ОтветитьThis really got me comfortable with modeling things in general. Big thanks my guy 🙌
ОтветитьI took your beginners course at the beginning of the pandemic! Best money I ever spent.
ОтветитьHi Grant! I am running 3.5.1. If I shift+D an object in object mode, it behaves like a instanced object. Means, everything I do on one object is also applied to it's copy. Only if I make a new object via shift+A, I can manipulate only that single object. I have never had that behavior in Blender. What am I doing wrong?
ОтветитьReally nice I can imagine how I can exploit it further for my own researches
ОтветитьThe spin is insane.
ОтветитьThank you so much but i don't know how to scale im new to blender thanks!
ОтветитьI really love this video thank you so much ❤
ОтветитьI absolutely LOVE the way you teach, I've bought a few courses recently from Polygon runway and others, and my biggest frustration is that they're 'follow my actions' type of courses, and don't really teach you fundamentals. Whereas you build understanding of why you should do things, give challenges and help people experiment, learn, fail etc.. It's such a fabulous teaching method.
Would love to see more of these challenges!
Hey Grant, and to all other peeps out there, I am dabbling for the first time in my life into modding assets for videogames (Elden Ring is this case) and I heard a lot of conflicting information about Subdivision Surface and the Multiresolution modifier. My question is: Should I skip altogether on Multiresolution if I am not actively sculpting, and just use Subdiv or skip subdiv and go for Multires?
And how do you add details without ballooning up your poly count? My first project was a bone sword covered in vines and the little bulbs and vines alone ended up being over 600k polys. The entire project amounted to 6 million polygons (I know, I know it was pretty damn stupid of me lol) so, just curious on your take and advice.
Thanks for your time.
Good gravy, man! This is just one awesome video. Thanks alot, specially for me, since I lack imagination at the mechanical level and I would have done everything manually by messing with the vertices or going along the longest possible route. This helps me a lot. So thanks again, and I mean it.
Ответитьcome on just do those lil challenges for us to practice more haha ♥
ОтветитьI watched your video for the first time and I was very surprised how easy and cool you explained using all small commands. I've watched a lot of Blender user videos but I haven't seen anything like what you've explained. Congratulations and may God's blessings be with you always…. 👌👌👌👌👌👌👌
ОтветитьGreat tutorial Grant... keep them coming. Thanks
Ответитьmaannnnnn, Grant why are you so good!??
ОтветитьI'm real glad You started these videos again. I really like the practical approach of actually making the viewer figure out how to make the object before You explain how. These videos rock!
ОтветитьExcelent!
ОтветитьThanks.
ОтветитьSo much to learn just from you explaining your steps here, great stuff!
ОтветитьYou wicked, wicked, wicked man! Even allowing folks to think about scaling in Object Mode during modelling is going to cost us hours on Blender Stack Exchange solving duplicate 'mystery' behaviours of operators, modifiers, textures.. name it! Swipe the padlocks on Object scale before you even start, that's what I say. Lovely approach to teaching modelling, though 😊
ОтветитьNice teaching approach and I really do like your voice! It's soothing to listen to it 😃
ОтветитьAwesome video, I really appreciate when you go about basics again and again.
Although I got everything working pretty fine and fast (except for arch with the circle tool (which I only know of thanks to this video :)) it feels like there is always still some little thing to find to sharpen the skills on the basics and get better results; this time for me it was the scaling on the normals.
Well, it is always good to get over the basics once again, it is simply the most important part; thank you a lot, Grant! :)
nice
ОтветитьThe Discord Link tells me I'm "unable to accept invite"
Is anyone else experiencing this problem?
A quick search says this means the link is: expired, invalid or cancelled by the owner ...
or, that I have surpassed max servers (which I haven't)
Could I please have help with this. It happened once before as well.
PLEASE do more of these videos! this was extremely helpful and easily digestible compared to most other blender videos.
Ответитьdude u look like the dude in the series moonshine lol
ОтветитьI need $30
ОтветитьI like moving the center of the spin tool around (in this case further right) and cutting off the arch with a boolean to make those cool pointed gothic arches. I used to make the points with proportional editing but I didn't like how it distorted the cross section of the arch.
ОтветитьI did the basic arch a different way. I added a Torus and cut it in half after duplicating the pillar. Worked for me then I went back and did it with your method.
ОтветитьFinally a simple tutorial i can handle. Thank you Mister Abbit
ОтветитьThank you for taking the time to help us improve @ Blender Grant, all your videos are very helpful and educational.
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