Maya 2020, Zbrush 2020, Substance Painter - Pillar

Maya 2020, Zbrush 2020, Substance Painter - Pillar

3dEx

4 года назад

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@minekomachi
@minekomachi - 12.02.2020 02:04

Awesome as always! Is it possible use the Substance Designer's mateirals directly to Unreal? Like the stylized water to do a Lake on unreal, for example

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@lordyrich
@lordyrich - 12.02.2020 02:11

Awesome. Working on Greek stuff myself. I love to see you have a crack at a bust of a greek god

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@TJ-wq7su
@TJ-wq7su - 12.02.2020 02:28

I'm going to assume you scrapped your first low polygon model and made a new low polygon model after re-importing the high polygon model back into Maya?

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@levy.tom_
@levy.tom_ - 12.02.2020 03:39

Insane job! Great to see you elsewhere than in stylized

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@Sithwar777
@Sithwar777 - 12.02.2020 04:02

Awesome. Love it. Will you do any interior modeling anytime soon?

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@Nizak1
@Nizak1 - 12.02.2020 05:58

Hello there, thats great, do you know how to make hair cards in maya??

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@kingarts6650
@kingarts6650 - 12.02.2020 07:25

I want to receive 3dex_Rock_Material. Purchased from gumroad Where can I buy rock materail?

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@3Ddddie
@3Ddddie - 12.02.2020 09:07

Incredible!!! I would like to see tutorials not just timelapses

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@user-jx7pc9ku7b
@user-jx7pc9ku7b - 12.02.2020 09:42

Will there be more videos with creation in the style of realism?

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@motherlover69man
@motherlover69man - 12.02.2020 09:56

What render engine do you use?

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@ryann1243
@ryann1243 - 12.02.2020 14:28

I've been following your work for awhile and have been really inspired by your workflow and process. I've been having a problem with my low and high poly baking though. Any advice?

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@aLeMoonArt
@aLeMoonArt - 12.02.2020 16:53

Inspiring work, Thanx. :D

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@kimjongoof5000
@kimjongoof5000 - 12.02.2020 21:38

This guy's just flexing 2659$ worth of software

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@sheets5366
@sheets5366 - 13.02.2020 11:23

B E N D Y B O N E S

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@dummheitswarnung5246
@dummheitswarnung5246 - 14.02.2020 02:06

What would you say is better. Blender or Maya?

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@eqstudio9469
@eqstudio9469 - 14.02.2020 14:15

To me, this process is sexual.

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@AndrewJohnRevell2017
@AndrewJohnRevell2017 - 15.02.2020 02:39

Thank you for your great videos. I am new to ZBrush. I am looking for hardware for this software. Which graphic card do you recommended and how many RAM? Thank you

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@luisfelipeortega2495
@luisfelipeortega2495 - 15.02.2020 04:02

when you rebuilt the column, as you put the normal map detailed to the new

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@ramevre
@ramevre - 15.02.2020 14:14

Doesn't the high poly needs to be un wrapped?...

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@samptutorial
@samptutorial - 16.02.2020 20:47

Please visit my channel and subscribe I need your support 🙏❤️❤️❤️❤️❤️

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@ammaralammouri1270
@ammaralammouri1270 - 18.02.2020 10:01

Just found your channel , very nice , games creators are lucky to have you

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@darkknight4353
@darkknight4353 - 20.02.2020 22:08

Can i ask you. is it really matter. you write software names first then the actual Model name, you have already 121k subs.pretty famous. but what about beginner channels. Should they write software name first too then the actual Object name represented in the video. I am asking for a friend lol

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@lightmachine3d704
@lightmachine3d704 - 23.02.2020 12:29

Why do you use this baking sequence (world normal, normal - curvature, thickness, position - at last ambient occlusion) and not all together? Thanks a lot.

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@Iris3dcg
@Iris3dcg - 18.03.2020 09:26

OMG! Zblush is so powerful software, I wanna try these channel, Maya-Zblush-Substance Painter. That's awesome...

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@MrPositive3D
@MrPositive3D - 19.03.2020 21:39

Very cool to see some non-stylized or maybe it's slightly a hybrid of stylized and realistic. Regardless, love your videos, especially in these quarantined times

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@moulisankar6485
@moulisankar6485 - 28.01.2021 21:24

Thanks a lot..Inspiring work.. how you did the turntable. Which software for that?

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@svenkugler7125
@svenkugler7125 - 17.02.2021 17:13

fascinating workflow! Is it possible do make the details in Maya instead of Zbrush? We don't get this program in our school licenses.

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@issacdhan
@issacdhan - 02.06.2021 20:34

This is really wonderful. I mean the level of effort you putted and steps you took is very logical and well planned.

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@reginaldarmah2381
@reginaldarmah2381 - 26.07.2021 14:23

Is it necessary to bevel low poly edges? And also how do you combine all the separate parts into one? Help!😭

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@peterlin9164
@peterlin9164 - 02.10.2021 12:02

Hi! Did you do smooth before importing Zbrush? Because my Pillar doesn't look smoother than yours.

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@tb0286
@tb0286 - 04.08.2022 01:31

BROOO thankyou so much, this really helped and the tutorial was really easy to use as well :)

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@andreipaiva2103
@andreipaiva2103 - 04.08.2022 01:36

Wow

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@leroyal_3164
@leroyal_3164 - 04.08.2022 01:37

Hacked i guess

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@musichappiness24
@musichappiness24 - 04.08.2022 01:38

Mlk, se pá que o canal foi hackeado

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@The_SJ
@The_SJ - 04.08.2022 01:51

For once, the software is actually really useful

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@gospelinyabones2008
@gospelinyabones2008 - 04.08.2022 01:53

This is great, thank you!

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@guttojostar
@guttojostar - 04.08.2022 01:53

all workеd

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@doodede2485
@doodede2485 - 04.08.2022 02:02

merci beaucoup a toi :))

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@bny4455
@bny4455 - 24.08.2022 10:49

If you could please go slower it would be very helpful. Thank you for your generous effort

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@vuongha2377
@vuongha2377 - 10.11.2022 12:53

where I can buy your rock material ?

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@megharajbg9600
@megharajbg9600 - 23.07.2023 15:23

sir how to take this details from substancepainter into maya

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