Комментарии:
Why don't you make your own HDR inside blender it's very good at doing it throw in some World mats and 360 camera and a way you go. Could be a good tutorial series !
ОтветитьЗачем ты шепчешь через каждое предложение?
ОтветитьYour accent is so unique and interesringly very easy to understand. It's safe to say I really enjoy your videos!
Ответитьgleb you re a king, a god, a master of sharing and tuto !! thanks a lot !! spasiba bolchoi
ОтветитьThanks Gleb,you have no idea how much you helped me through this video.Your videos are helpful and somewhat artistic which make learning way more fun.Keep inspiring more and more people.Bless ya!
ОтветитьMan, I will totally do this!!
ОтветитьCan someone tell me how i can made materials like that? :(
ОтветитьThis is great! Now I can save space on my USB by just utilizing my hdris in different ways. Thanks!
ОтветитьHi Gleb, keep up the great work, I always show people your channel when I teach 3D workshops. I was wondering what are your views about when to use HDRI and when you don't need to? I find when I make renders, often post processing knocks out the HDRI "details" and also post processing I can get an HDRI like look without HDRI rendering. Any views or a video about this could be awesome!
ОтветитьShouldn't you use Non-colordata? An HDRI whithout highdynamic range is strange?
Ответитьhey can someone please help me, So after i import the .hdr file (Using the same hdri as this one) then i add all the nodes, i dont get the whole hdri look like there is in this, I just get a grey background which is producing what i believe is the hdri scene emmisions but it just grey... This same idea happens with every hrdi ive tried. please help anyone hahaha
ОтветитьHey Gleb, do you know where I can get help for Cycles Hair? I've run into a problem where the children don't respect the mesh and they jut through it. Do you or anyone else have any suggestions to fix/work around this? Thanks!
ОтветитьYou geeked out on that node rotation xD
ОтветитьAre the hdris for commercial use too?
ОтветитьYou can add on plane environment texture, same hdri map : texture coordinate choose_reflection;mapping(between)_rotation x 180, scale Y -1.000; roughness 1
and you will get shadow on HDRI map, it will work from cam mode,if rotate camera. I have tutorial. I think you can also add reflection on hdri if plane will be glossy
With the HDRI environment, the object is basically floating in space (a background sphere). Then how do the three balls in the picture get a shadow as if they are lying on the ground?
ОтветитьThis trick is really helpful thanx.
ОтветитьI want to know how people make the render darker on the edges like a gradient, because it gives it a cinematic affect that I want to use but don't know how.
Ответитьgreat thanks for this awsom video
ОтветитьOh man! I never would have thought of doing stuff like this! I'm going to have to get some HDRIs to experiment with. Thank you for the video!
Ответитьhow he says waz up guys is cool af
ОтветитьHello Gleb. Do you speak Russian?
Ответитьgreat tips!!
ОтветитьMaterial set up*
ОтветитьWhat kind of shader set up do you have for the sphere and plane?
ОтветитьThis is great! You are an inspiration to small animation channels!
ОтветитьWhat material did you use for sphere and plane? I setup scene using a sphere, plane and a difuse reflective. Your starter scene looked allot nicer that the setup I described.
ОтветитьНевероятно, я очень благодарен тебе.
ОтветитьI rotate therefore I 3D...LOVE IT.
ОтветитьIt's interesting that scale only works by distortion. If you make x,y,z 1,1,1 it will be the same as .2,.2,.2.
But 1,1,.2 will be scrunched,squeezed differently. Thoughts?
Nice tutorial! -as usual :D
ОтветитьWhich software is this ?
ОтветитьLOL ! you teach people how to rotate an image or how to set curves ?
this guy just reinvented the wheel, or he just want to become a next internet hero. Useless tutorial.
I know this since I heard about hdri back in 2004, everyone knows.
Just wasted 3 minutes and 10 seconds from my life !
Gleb Alexandrov , may i ask what is the program you used on this video? its awesome. thanks!
Ответитьyour voice, your videos... i like that stuff
ОтветитьHow do you make a reflective sphere
ОтветитьYou're a great guy Gleb! Thanks for taking the time to teach us new and interesting CG techniques.
ОтветитьHey Gleb, that's nice, simple idea. HOWEVER, this seems to work rather for simple scenes only, like the one you've used. A bare object, some blurry refletctions, out of focus etc. look obviously nice, but what about the influence of light for more complicated scenes? Are you sure this method will work? And what about different worlds for different objects at the same scene, can you elaborate a bit about this? It's just an idea that came to my mind during this 3 minutes :) Another crazy ideas - why not to hook rotation of hdr maps to random input and fiddle with this for a scene? A lot of possibilities!
ОтветитьAwesome as always! But how do you scroll through the 'Looks' (color management) without clicking on each of them? What's the shortcut you used?
ОтветитьNice tutorial. .. as always ^^
ОтветитьHey Gleb!
Ответить