Комментарии:
How beautiful DROGON turned out on you, friend, an impressive job
Ответитьtrying to use things for myown design based on how you did things on here and even slowed playback down tot he lowest and it's still too fast :(
ОтветитьHi, the anatomy doesn't seem correct also you can check reference for animation, just making it from the top of your head without years or months of experience with that thing would be tough
ОтветитьAmazing Idea😀
ОтветитьМожно ещё быстрее
Ответитьwow thats so great. After the retopo the mesh was even more satisfying. The only thing, when u are making scales or folds in the skin u should turn of the mirror option for the scales or folds on the mirror line it looks more natural if it is not perfect but the model is good anyways. Great Job
ОтветитьCan you make a video about your tips and tricks?
ОтветитьSubscribed
Ответитьare you using a mouse or a pen?
ОтветитьRevelation 12:17
King James Version
17 And the dragon was wroth with the woman, and went to make war with the remnant of her seed, which keep the commandments of God, and have the testimony of Jesus Christ.
can you share me th eobject? i love this im just a newbie
Ответитьон гений
ОтветитьDo a model for Wilson Fisk a.k.a Kingpin from the daredevil series
ОтветитьReally awesome
Ответитьi need a tutorial, please
ОтветитьVery good game of thones dragon model
ОтветитьHello There! great video. i was wondering why you did cover the Sculpt with Faces etc in the Edit Mode? i am pretty new to this. Isnt the Sculpted model already ready for animartion? thanks in advance
ОтветитьI'm kinda curious, how much time did this take you?
ОтветитьIs it possible to request a model? I really want the Caraxes model, made like this, rigged an all
ОтветитьFile prin 3d ❤
ОтветитьBeautifully done! I'm new to retopology and have a question - why are the teeth/claws/horns/top ridges etc. not included in your retopology? Is there an advantage for leaving them separated as not part of the same sculpt and mesh? How would they then be connected to the body when animating? I understand why the eyes are left out, for rigging separately for movement, but haven't found an answer yet for things like claws and teeth. I'd love if you or someone here in the comments could explain this, or point me in the direction of a good resource talking about this, as I'm working on animating my own creature. Thank you!
ОтветитьLooks sick! been trying to make game ready dragons for a while now to sell on turbosquid, and took a lot of inspiration from your texturing workflow, and the way you med the rudders on the neck and tail was genius.btw that GOT dragon breed (drogon seasmoke etc actually has 4 toes though, just to letting you know)
Ответитьwhere are u man, I've been waiting for more content, even if you can't upload rn or are busy just let us know, thanks
ОтветитьWhat's your pc specs?
ОтветитьAmazing work! Is there any way to upload a tutorial of how to make the rigged dragon fly or do other stuff with the rigging?
ОтветитьAmazing work! Can you make a tutorial how to texture a dragon? I'm have a major struggle with that
ОтветитьЯ два года в блендере пытаюсь создать дракона но у меня вечно не получается.
Ответитьcould you do a tutorial on all of sculpting and how to use it for 3d models
ОтветитьReally Amazing 😃
Ответитьhow do you make the wing skin jiggle?
ОтветитьAmazing, from the beginning to the end it got me hooked, great sculpture work.
ОтветитьWow bro. you earned my freaking subscription
ОтветитьI started sculpting like 3 weeks ago an I am decent but I feel like you just need artistic talent an imagination that I just dont have lol plus i feel too old (22)
ОтветитьLOVE IT! Great work!
ОтветитьThis Is Amaizing🤩😍
ОтветитьAwesome!!!
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