Комментарии:
why no fluent rantools or speedflow
ОтветитьYou're like the big brother I never had. A great way to present! Defo getting all the add-ons on your video. I agree the default way to model is so SLOW. I'd also say OCD ONE CLICK DAMAGE is very good. I make battleships and need a more worn look.
ОтветитьThx again. I have bought some of these Add Ons today. It was time because I finished University. Everybody: do it, feels good, when you have some money and good experience, do it. And today is Black Friday Week :) Btw Ponte Ryuurui`s (Blender Bros) Tutorials are on sale too!
ОтветитьI love it you tutorial
ОтветитьSuper 👌
ОтветитьOne thing I never understood was why is it that Hops sets the bevel count to 3? This makes uneven unwrapping on edges. Also generaly edges work best when there is a middle edgeloop that defines the center of the edge. Look at sub D modeling for example. Is one corner with 2 supporting edgeloops. Having a bevel set to two, gives you the option to blend into sub d mode and unwraps with even edge distribution on each side
Ответитьis there a way to use decals in a game engine?
Ответитьcan you make a review of fluent addon and its comparison to hardops.
ОтветитьNice overview, thanks! Some of the add-ons I already use, but will definitely incrorporate more of those showcased in the video into my workflow!
ОтветитьAgain I have learned a lot from you. Thanks to you I bought some of the add-ons. I know you are probably busy but maybe you can do a tutorial about the hidden commands in boxcutter like the quad chamfer or changing the thickness to the polygon cut etc. And maybe a post-production tutorial to :D. Thanks again mate, love all your content.
ОтветитьThank you so much,and thank you for setting an example for me to strife to
ОтветитьYou said it perfectly in a recent video "If you're not using addons for Blender, you're doing it wrong" I love that quote :)
ОтветитьYou said in the livestream with Josh that Hopscutter is evolving at a ridiculous pace, so I was wondering how these separate, paid-for add-ons get updated. Do you need to override them each time a new version comes out manually or is there some kind of auto-updater?
Ответить"Blender workflow is shit" - How dare You! :D
ОтветитьGood stuff!
Ответитьyou miss mesh materialize addon.. well done!
ОтветитьNo Fluent?
Ответитьthank you omg the power of all
ОтветитьWhat is difference between box cutter and hard ops?
Ответить"Why would you want to suffer"? THAT right there is ALL you should have to say!
Ответитьvanilla blender workflow is pretty tedious having addon make blender perfect and actually usable
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