Hacking Unwrap: Time To Stop Being Afraid Of It | 3ds Max

Hacking Unwrap: Time To Stop Being Afraid Of It | 3ds Max

RenderRam

1 год назад

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@brianpadilla7582
@brianpadilla7582 - 29.11.2023 15:24

i love you man

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@dustinho86
@dustinho86 - 18.11.2023 11:18

It’s very helpful to my workflow, and it’s a great sharing.

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@Tropicaya
@Tropicaya - 27.10.2023 01:32

Very cool.
Autodesk needs to have an independent uv window like blender rather than requiring a modifier every time you want to adjust or even just SEE your uv clusters

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@designjunki
@designjunki - 03.10.2023 13:10

Hmmmmmm why not just use the seam tool in the unwrap uvw modifier, does the same thing with out all that messing about and its even faster and none destructive

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@garudaeagle4122
@garudaeagle4122 - 02.10.2023 17:01

Very simple and direct to the point!

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@studio2513
@studio2513 - 22.09.2023 19:11

Awesome trick. You mentioned it covers 80% of your unwrapping needs. So what are remaining 20? An extra video would be huge. Thanks!

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@facelessgreen8997
@facelessgreen8997 - 08.09.2023 01:12

I got this video recommended right after an entire day of unwrapping several detailed models manually ;-;

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@thestrafejump45
@thestrafejump45 - 14.08.2023 01:04

U save my life. Thanks for this BIG TUTORIAL

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@andresfelipehernandezospin5261
@andresfelipehernandezospin5261 - 09.08.2023 23:16

Nice tutorial, I never thought about doing the split out of the unwrap and since the selection for unwrap is not up to date (or as good as it is in Edit Poly/Editable Poly ) sounds like a good hack. I think the only advantage in terms of selection directly on the unwrap is the Symmetric selection.
One thing that can make your life easier for the align is the "Align to Edge" button. You select one edge and it will align the island to a 90° angle

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@raywong3184
@raywong3184 - 22.07.2023 04:24

Never expected one day John Travolta would teach us CG software tricks

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@silverink3688
@silverink3688 - 10.07.2023 04:42

I followed everything exactly but once I go to reset peal, it simple does not work the way you show in the video :(

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@pjescozar6016
@pjescozar6016 - 03.07.2023 03:06

amazing as always! really clear to understand!

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@philgood7471
@philgood7471 - 06.06.2023 20:27

Wow, subscription!

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@abdulbasitsiddiq6672
@abdulbasitsiddiq6672 - 05.06.2023 08:19

Super! I never thought that

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@ilyakosmos4375
@ilyakosmos4375 - 18.05.2023 13:50

Very interesting! Thanks)

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@vb27x
@vb27x - 16.05.2023 06:09

Amazing tutorial. The best tutorial I've seen on unwrap. Clear and objective

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@behnamganjeh8409
@behnamganjeh8409 - 07.05.2023 22:16

so cool, tanks

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@RaulRoa41
@RaulRoa41 - 05.05.2023 04:52

Thank you for this tutorial. This method is so practical.

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@arthurpopovich2048
@arthurpopovich2048 - 10.04.2023 18:25

This trick is awesome!! Thanks

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@user-cd2bm8dv1w
@user-cd2bm8dv1w - 08.04.2023 12:35

Pure gold.

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@CGTricks
@CGTricks - 05.04.2023 08:31

Thank you so much !!!

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@ashishvichare9539
@ashishvichare9539 - 26.03.2023 19:15

Hy in 3Ds Max 2023 there are problems with uvw unwrap there options are not working properly objects not getting properly relax they have added (unfold3D) it is way too much confusing they removed start relax option if you have figure it out plz. make a pacific tutorial on 3Ds Max 2023 Unwrap UVW

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@louddesignstudios
@louddesignstudios - 13.03.2023 00:58

Man you ve just unplugged years of sorrow with unwrap haha thanks a lot

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@abdelhakkhalil7684
@abdelhakkhalil7684 - 09.03.2023 19:33

Well, when I split edges, they actually unweld, but that pretty much it. The object is still considered a single element. What I have to do is detach the islands into different elements.

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@everythingeverybody6526
@everythingeverybody6526 - 26.02.2023 06:03

Thank you very much 🥰

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@aarven06
@aarven06 - 21.02.2023 16:10

Thanks a lot for this great tip. At first it did not work pressing "reset peel".in max2023 I had to go into the "edit uvws" window and there at there at peel I had to change from unfold3d to lscm(legacy) . Then do the reset peel again.

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@jamesphillipeevillegas2695
@jamesphillipeevillegas2695 - 20.02.2023 10:47

This is such an amazing tutorial. Thank you so much for this.

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@thilakkumar008
@thilakkumar008 - 29.01.2023 10:27

excellent bro

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@krzysztofbogdanowicz4543
@krzysztofbogdanowicz4543 - 23.01.2023 14:46

Wow, that's an answer to all my unwrap questions. Thank you very much !

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@hoangngohuy904
@hoangngohuy904 - 08.01.2023 06:07

thank you, this is very helpful

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@IllGib
@IllGib - 18.12.2022 21:31

That's gold, and i despise unwrapping, but Unreal it's so picky about that i have to deal with.
But out of curiosity, if i skip the manual rotation and jump straight to the autopack island, does align them or i'll end with perfectly packed with wrong map rotation islands?

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@unbelievabubble
@unbelievabubble - 23.11.2022 10:29

Thanks so much for this channel and for sharing your experience! Legend!

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@Drakkin2001
@Drakkin2001 - 21.11.2022 09:59

Too many steps. :) The tool you need is already inside UnwrapUVW, is called BREAK and does the same thing that you are doing with the split operation. You select the seams, do the Break and do the QuickPeel, and you got your islands. You can do the selection inside the UVEditor panel or in the viewports while the editor is active. Also, the loop selector inside de UVEditor only selects inside the islands, and that helps a lot. It has improved a lot in the last few years, i really like the new peel algorithm "unfold". Heck, i liked it a lot, when Unfold3d Magic was an external software, and i'm very happy to have it inside 3dmax at last.

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@bouidiouamohamedlamine3766
@bouidiouamohamedlamine3766 - 07.11.2022 12:38

Oh lala!! where was I sleeping! Thank you man you changed my life

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@jyotirohit523
@jyotirohit523 - 04.11.2022 14:21

Unbelivable you are amazing bro, thank you so much, Keep it up👍👍

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@pranavathalye87
@pranavathalye87 - 04.11.2022 09:15

This is genuinely the best hack I have ever seen!!!

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@iampersio
@iampersio - 03.11.2022 16:13

AMAZING! FCK! 🤯

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@GeorgeNicola
@GeorgeNicola - 01.11.2022 13:21

Neat!

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@vizartdigital5827
@vizartdigital5827 - 18.10.2022 17:13

Superb

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@anonymysable
@anonymysable - 14.10.2022 18:36

Hi !
Idk why, but it doesnt work for me :(
I looked closely if I did any mistakes but its not the case : when I click on "reset peel", it doesnt reset it. I'm on 3ds max 2023 and idk why it doesnt work at all :(

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@nanoshock23
@nanoshock23 - 09.10.2022 00:04

Your tuts is a real honey !!!! I love you !
But one question ! You have many hairs why cut them ??? Héhéhéé i want them !
SO real question ! Why we need to align numbers UVs on part of chair ? What's happened if they doesn't aligned ? Thank you !!

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@fadisoueidi4127
@fadisoueidi4127 - 06.10.2022 19:13

this is no little hack this is a magor one. thank you.

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@ondrejpotancok1538
@ondrejpotancok1538 - 19.09.2022 10:21

heh working with 3ds Max for over 10y now and yes this was actually helpful

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@antoncherenko476
@antoncherenko476 - 12.09.2022 22:18

wow , really good trick!

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@Vincentvisuals
@Vincentvisuals - 09.09.2022 11:47

Thats what I call a wrap! OHBOYyyyyyyy

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@mvfx
@mvfx - 31.08.2022 03:27

Man that is an excellent tip, I can't believe I never thought of it! Thanks

My issue is whenever I shell a model and choose strip for the edge it never seems scale correctly when I unwrap. You think you can just scale it horizontally but the polys are spaced differently from the model, so you have parts that are stretched while others are squeezed, bugs the life out of me. Peel doesn't usually help due to needing to maintain straight line.

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@n3rd_kram910
@n3rd_kram910 - 30.08.2022 12:00

Nice trick!, I have to admitt :-)

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@tahaansari9970
@tahaansari9970 - 03.08.2022 01:16

Such a cool idea, such a cool Guy!! Thank you.

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@vrendviz1886
@vrendviz1886 - 30.07.2022 15:55

👌👌👌👌👌👌👌👌👌👌

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