Volumetric Fog Tutorial for Octane 3.0 3DS Max Plugin, GPU Render

Volumetric Fog Tutorial for Octane 3.0 3DS Max Plugin, GPU Render

Solomon Jagwe

8 лет назад

20,392 Просмотров

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Комментарии:

Jerry
Jerry - 21.02.2021 12:17

This problem has bothered me for a long time,thank you man

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Ignacio Lopez Larsen
Ignacio Lopez Larsen - 23.02.2020 01:17

thank you man, there are a lot of tutorials for fog in cinema4d but yours is the only for the best 3d package 3d max

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Lilit Beglarian
Lilit Beglarian - 18.08.2019 06:15

Thank you so much for this

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Francisco Gallego
Francisco Gallego - 06.02.2019 15:00

thanks for the tutorial is very hard find good tutorial octane and 3dsmax

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Aric Jiang
Aric Jiang - 11.11.2017 13:52

can you do a tutorial covering basic setups for lighting in 3ds max please? and maybe loading HDRI environments for beginners? I am a complete newbie when it comes to rendering, and I just got the octanevr plugin subscription based license for 3ds max, there seems to be ZERO tutorials.. about how to use octane render plugin for 3ds max and a 100 tuts for octane render for C4D.. the most basic tutorials are non existent..

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Rafael Pereira
Rafael Pereira - 18.05.2017 05:00

Thank you for sharing. Amazing video! =D

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RonnieB TV
RonnieB TV - 01.04.2017 14:58

very helpful tutorial, can you make a tutorial for more in depth octane settings.

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Ali Naser
Ali Naser - 05.12.2016 18:05

NICE VIDEO THANSK

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Shlomi Stern
Shlomi Stern - 12.07.2016 17:41

Wow! Huge difference. thank you Solomon.
i wont octane 3 so much
:( i have octane 2

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GoodDay
GoodDay - 07.07.2016 20:34

Did you notice slowdown in rendering when fog is on?

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Dom
Dom - 05.05.2016 01:45

Wonderful, thank you Solomon!

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Crinzin
Crinzin - 27.04.2016 07:46

I am confused, where did you get v3? I can only see V2 on their website.

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Abdullah Kökçe
Abdullah Kökçe - 21.04.2016 07:56

Thank you for sharing. I use cinema 4d. All settings are nearly same.

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Texture Supply
Texture Supply - 20.04.2016 18:22

Thanks for clarifying, Otoy has been bad at communicting this. I take it this is not possible with HDR lighting?

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