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PLEASE MAKE SURE YOUR GIZMOS ARE ON!!!! If when baking your nav mesh the blue overlay doesn't show up, that's likely why
Ответитьv helpful - thank you! :)
Ответитьblue area is not showing plz help
Ответитьcool but what about dynamic obstacles that are moving? how can you bake the surface then dynamically all the time the object moves
ОтветитьI do not know how to deal tdamage betwenn 2 entitites when I use this navmesh, any idea? my entity use tod have childs inside the parents, and only the parents have the navemshh and the colliders.
Ответитьbest tutorial ive seen on ai nav in unity, well done sir 🙏
Ответитьturn this into a series. more videos means more traffic, means more awareness of your excellent work.
ОтветитьReally great job. Clear, and powerful. You also introduced navmesh offlinks, which is something I’m trying to code to my ai characters (jump). All in all, keep these coming. Wishing you all the best. Liked and subd
ОтветитьAwesome.
I would like to know a little more on how to implement Nav paths, that represent AI Agents using going up and down lifts/elevators. I guess the Links method would work. But I would have to intercept the Agent, entering into the lift, stop the Agent, Animate the Lift an Agent as lift Manoeuvre, then enbable the Nav Agent again.
Nicely quick compact and still extensive! Very well done - thanks for this! Perfect for my next prototype :D
ОтветитьThank you!!!
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