Adapting characters to use real-time facial capture | Unreal Engine

Adapting characters to use real-time facial capture | Unreal Engine

Unreal Engine

3 года назад

41,174 Просмотров

Ссылки и html тэги не поддерживаются


Комментарии:

@tnctr948
@tnctr948 - 20.01.2024 01:48

very difficult and inconvenient to use

Ответить
@koko-nl5tp
@koko-nl5tp - 26.11.2022 21:22

HAy.. Thank you. thank you.

Ответить
@ankur1503
@ankur1503 - 26.08.2022 13:06

Many thanks, Can we deploy Meerkat on iOS app with fur ?

Ответить
@sk.mahdeemahbubsamy2857
@sk.mahdeemahbubsamy2857 - 21.05.2022 14:38

Can we get an app on Android please?

Ответить
@marcfree2855
@marcfree2855 - 21.01.2022 20:50

I made a new meercat video in UE5:-)

Ответить
@CHITUS
@CHITUS - 06.01.2022 03:12

Wow! Super-cool! Thank you!=)

Ответить
@ApexArtistX
@ApexArtistX - 13.12.2021 05:50

How to steam audio ?

Ответить
@DabblerDotUK
@DabblerDotUK - 12.12.2021 01:12

I don't understand why Unreal Engine would push tech onto Apple platforms. What if Epic and Apple fall out?

Ответить
@heidenburg5445
@heidenburg5445 - 02.09.2021 01:30

awwwowoo thats great

Ответить
@strikeforcealpha9343
@strikeforcealpha9343 - 01.07.2021 00:21

lol

Ответить
@jimmyt_1988
@jimmyt_1988 - 16.05.2021 14:45

Yes, yes and YES!

Ответить
@KriGeta
@KriGeta - 13.05.2021 21:26

but how can we control the eyes? can we see and rotate our eye balls?

Ответить
@phantomgaming5199
@phantomgaming5199 - 03.05.2021 13:51

i dont have an iphone :v
I guess my game will feature expressionless dialogues :3

Ответить
@MagicSwordFilms
@MagicSwordFilms - 23.04.2021 10:06

When I add the new curves to rotate the head they have X's next to them instead of a check, and the rotation doesnt work, even though I have it turned on in the app.

Ответить
@MagicSwordFilms
@MagicSwordFilms - 20.04.2021 02:48

This meerkat demo has consecutively solved all the problems I've been looking for solutions for

Ответить
@erickmoralvocal8586
@erickmoralvocal8586 - 14.04.2021 22:02

Muchas gracias Christian! Eres muy inteligente y muy bien explicado, ojala despues subas un tutorial para animar los ojos tambien!
Saludos!!!

Ответить
@Wistbacka
@Wistbacka - 17.02.2021 10:05

If only Epic put like 1% of this effort into improving their game store, it too would be amazing. Now it's a clunky mess.

Seriously impressive stuff shown here.

Ответить
@MCJams
@MCJams - 11.02.2021 08:52

Wtf is he saying? 😛

Ответить
@TURGiy
@TURGiy - 09.02.2021 18:56

Ue5 pls

Ответить
@WibuSableng
@WibuSableng - 08.02.2021 11:26

this is What happen To Vtuber Code Miko and AI Angel

Ответить
@uja1096
@uja1096 - 07.02.2021 13:56

Do you have to have iphone 12 or can you do this with iphone 10 also?

Ответить
@TheAmoscokkie
@TheAmoscokkie - 06.02.2021 21:37

so far this is UE4 best features that do not need to rely on other external tools. This is then the right concept of selling UE4 apart from the recent short film event in Australia.

Ответить
@borakian
@borakian - 06.02.2021 09:24

Great tutorial. Very clear and easily understood. Very creative.

Ответить
@ogradus
@ogradus - 06.02.2021 03:47

You should've included that it used an iPhone in the title.
Hype == LetDown = true

Ответить
@huangti490
@huangti490 - 06.02.2021 02:21

when I create a human character to animated with blendshape and Niagara grooms,and the model are poke,grooms cannot drive correctly with blendshape, how could I fix this issue?

Ответить
@zorakbane
@zorakbane - 06.02.2021 01:03

Does this work with a webcam?

Ответить
@goll4m
@goll4m - 06.02.2021 00:50

By the time you retarget the blendshapes/morph targets to the character, it looks like you get 5-10% movement. In order to fully take advantage of this tech, you need to blow out the blendshapes to 200% or more (play with it). So by the time you have it retargeted, there's a closer 1:1 ratio of movement on the character.

Ответить
@FeedingWolves
@FeedingWolves - 05.02.2021 23:55

This is awesome!!! I just followed along. Is there going to be a continuation of this?

Ответить
@innerguardianXIII
@innerguardianXIII - 05.02.2021 23:54

ComparetheMeerkat.

Now made even more Simples.

Ответить
@reginaldarmah2381
@reginaldarmah2381 - 05.02.2021 19:30

The instructor has a funny accent.

Ответить
@FUNBBTV
@FUNBBTV - 05.02.2021 19:30

waow..i'm impressed :) too bad i don't have the latest iphone :(

Ответить
@Braindrain85
@Braindrain85 - 05.02.2021 19:26

Well, I don't have an iPhone :-/

Ответить
@IRONFRIDGE
@IRONFRIDGE - 05.02.2021 19:12

Very easy to understand. Good Tutorial 👍🏼

Ответить
@PolygonHive
@PolygonHive - 05.02.2021 18:53

Unreal... making meerkats talk! 😅

Ответить
@sigrid714
@sigrid714 - 05.02.2021 18:47

Didn't Epic Games acquire Hypersense? Wasn't Hypersense working on something like this that worked on Android?

Ответить
@gamedevstanislove
@gamedevstanislove - 05.02.2021 18:02

Wow! Super-cool! Thank you!=)

Ответить
@ChiakaChima3D
@ChiakaChima3D - 05.02.2021 17:48

Very cool info and funny 😆😆

Ответить
@ManBeyondWorld
@ManBeyondWorld - 05.02.2021 17:40

hahaha it's really good

Ответить
@FlamingoX_Artist
@FlamingoX_Artist - 05.02.2021 17:32

Everyday, I get more and more scared. Unreal has meerkats now... and they can talk 😳

Ответить
@YT-CesarB
@YT-CesarB - 05.02.2021 17:31

Lips do not match the words

Ответить