(Arma 3) Checkpoint script (Instructions in description)

(Arma 3) Checkpoint script (Instructions in description)

exerdamn

2 года назад

4,097 Просмотров

How to re-create:
1. Place two AI. Give them variable names (Named them cs3_a for the one waving, and cs3_b for the one walking and checking) Disable ability to move by using "this disableAI move;" in the init field.
2. Place a ramp near the second soldier, as seen in the video. Rotate it to be a 5-10 degree incline. Doesn't have to be present if the area is already inclined.
3. Place a bar gate. Give it a variable name (bg1 used here)
4. Create an SQF file. Name it anything you want. I used "bargate1.sqf"
5. Paste the following code into the script, and then save.

cs3_a setIdentity "MP";
cs3_a sideChat "Stop right there, we're gonna check the vehicle.";
sleep 2.665;
cs3_a switchMove "Acts_SignalToCheck";
sleep 0.666;
cs3_b switchMove "Acts_WalkingChecking";
sleep 25;
cs3_a sideChat "OK, you're free to go.";
sleep 0,5;
bg1 animate ["Door_1_rot", 1];
sleep 10;
bg1 animate ["Door_1_rot", 0];

6. Create a trigger that's in front of the bargate, activated by any player. Place the following code in the "On activation" field.

execVM "bargate1.sqf";

7. Done, decorate according to your need.


This video was created using content of Bohemia Interactive a.s.
Copyright © 2021 Bohemia Interactive a.s. All rights reserved.
See www.bistudio.com for more information.
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Комментарии:

@343guardian5
@343guardian5 - 14.08.2023 22:33

Sorry, instructions aren't clear for me as I am quite new to the scripting of this game and instructions need to be VERY SPECIFIC with me.


1. Place two AI. Give them variable names (Named them cs3_a for the one waving, and cs3_b for the one walking and checking) Disable ability to move by using "this disableAI move;" in the init field. (Do we disableAI move for both soldiers? Or just 1 of them in particular?)


5. Paste the following code into the script, and then save. (Do I insert this script in a particular soldier? the gate or where does it go?)

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@pine9218
@pine9218 - 04.12.2022 10:48

I wonder what happens if the player don't stop? Have you thought of letting the Ai shoot you or kill the player with gunshot effect, if the players don't comply the request

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@colonelgeorgiousakhanteros9538
@colonelgeorgiousakhanteros9538 - 16.03.2022 21:27

Bro i have flashbacks from Stratis and heading to Kamino haha

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@AshleyLarkin
@AshleyLarkin - 08.12.2021 23:44

You should Upload this to the workshop as a Composition

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@studioplayy
@studioplayy - 29.11.2021 07:21

very useful mate thanks

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@sayedarafat7563
@sayedarafat7563 - 25.11.2021 03:33

I say thanks for ur tutorial. But, i have a problem. I use your script, as a result they move together and the gate doesn't open. Can you fix it?

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@trigger5060
@trigger5060 - 24.11.2021 20:48

👍 cool

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