[AW War Room #19] Ring Islands (999 S-Rank/Sami/8 Days)

[AW War Room #19] Ring Islands (999 S-Rank/Sami/8 Days)

Rzaney

3 года назад

1,587 Просмотров

Days Taken: 8
CO Used: Sami (Actually AnyCO)
Optimization Level: 10/10 : Can't be won faster
Days To Beat: 26

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May 28th Note/Edit: Now that I've looked into it, I'm pretty sure any CO could win this in 8 turns with the same setup (maybe not Kanbei). You might need to get creative with the power turn though.
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You'll need to find a way to get a power turn in. Sonja isn't guaranteed to drop her Artillery off on your main island. You can stall a turn to capture with Sami since you can tank a hit from her MD tank, but you might need 4 unit kills by then. I didn't really count the total units produced from both Drake/Sonja to give an accurate number.


You can get an extra infantry on one of your early landers, and a cruiser should be able to destroy the sub she makes near the top in 2 turns(you'll need to bait it down with your lander, which'll have a 50% chance to survive), 1 if you can get an artillery/rocket to target it when it's above water, but how you get the 4th is the hard part. You can also send one of the mechs with the HQ capturing infantry to get a base/port to produce a Battleship/MD Tank, but that's one less on the right side to take out the tank. You might want to split the mech into 2 infantry instead and go for an infantry kill. If you capture a base near Sonja's HQ, you can keep combining infantry to get more turns in if necessary

Any CO should be able to win in a similar way. The Drake HQ capture should work without any issues, though you might want to load a second infantry onto the first lander to capture the neutral properties on the southwest island on your way there. You'll have to destroy more units for power score due to slower landers, and probably need to wait a few more turns for Sonja to leave her HQ open(she likes to build a MD Tank near her HQ on turn 8/9). Sonja might also move her tank north and have it come back to the HQ.

Since every CO gets +10% attack during COP in this game, all the base damage Battleships should be able to one shot any naval units(besides other Bships) instead of a 50% chance for a power turn. Sonja tends to leave her Landers near the ports and leaves her cruisers wherever if you don't have any subs. For Max, just drop some tanks on the right island near Sonja's southeast base.



As always, remember to like, favorite, and subscribe if you like the content. I'm just posting these for posterity and anyone interested!

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