Many games are no longer available for purchase on any modern day platform, including classics that have defined or pioneered genres. Why does it happen? And more importantly, why is piracy needed to prevent the total loss of these games? I talk about it.
➤ CHAPTERS
0:00 Introduction
1:42 EmuParadise and Nintendo's Iron Fist
3:32 Lost Source Codes
7:28 End-of-Life and Online Games
10:52 Public Domain and the Mickey Mouse Protection Act
14:40 The Beauty of Open Source
16:52 Current Day Delistings
19:49 Availability Issues in Other Media
21:50 Closing Thoughts