Комментарии:
Not super familiar with VFX in Unity, is it easy to have a script or have each individual meteor trigger an OnTriggerEnter collision?
ОтветитьNice tutorial! My didn't turn out to be as beautiful, but at least it is working :D
ОтветитьHi, I have the following problem: My particle doesn't get killed when it hits the plane, but instead collides and starts floating upwards. I set the life loss to 1 and tried using the "Kill (AABox)" block instead, but same problem there.
Ответитьhow did you search in the vfx?
ОтветитьHey! Great video! I wanted to ask that how can we detect the collision of a meteor with a player? I want to subtract health when it collides with player, i also want to remove decal particle and use another one. How can i do that?
Ответитьhow to access trigger event through script to make player gets effected
ОтветитьWhy does your meteors shine that much¿? I've tryded to play with color intensity values but yours have even bloom, how's that possible?¿
ОтветитьIn new VFX Graph i can't find "random btw two curves". How can i recreate this thing or where i should search it?
ОтветитьReally Great. We are trying to create a spark event for a car when the bottom of the car scratches to the ground. Aaaaaaannnddd this is a great solution.
Thanks.
NOT: We will share the results soon :)
HD Pro Design Team
there are no triggers on unity 2022
ОтветитьHow do you visualize the cone shape gizmo? I can only see it if I switch to Global on Arc Cone, but it isn't useful if I need to see it in Local mode
ОтветитьIs this works for 2019 unity? I’m about to buy your meteor rain particles and I’m using unity 2019 , thank you 😊
ОтветитьHow can I put the ribbon on an object like a trail?
ОтветитьWhat would we do if we want it to collide with a mesh collider instead of a plane? We imported our own terrain. 1/3rd of the particles register with it
ОтветитьIt looks really good, but how could i make trails for objects which i want to control through code (like bullets)? Im just starting with VFX. Should i even do this in VFX Graph, because it spawns a Visual Effect per bullet?
ОтветитьGreat tutorial, thanks a lot!!!
ОтветитьEu não teria descoberto como fazer isso nem em um milhão de anos! Muito obrigado amigo por compartilhar seu conhecimento! Um abraço do Brasil!
ОтветитьFor some reason Particle Strips don't show up for me, any way to fix this?
Even the default Heads & Trails does not work
fking great job .
Ответитьhello i juste discovered your chanel and it's awsome thank you
if i can ask you somthing is if you can make like a spowning effect for a building, when you place a building there is like an effect that turn around ,if you can make a video about it can be cool for some people and me :)?
and thank you again for all what you do
100% portuguese
ОтветитьWow, incredible!!
ОтветитьThis is amazing, and so is all the other tutorials you've done. This is probably my favorite by far though, love the effect.
Ответитьcan we use those collision info in a code. For example, when you cast this rain over an enemy and the particles hit him?
ОтветитьHi bro as walways a great tutorial.
I was following your instructions and got lost on the ground impact part, I have a plane and a box in my scenario, but they don't spawn any decal.
What could be wrong?
Thanks in advance!
Hey Gabriel, nice video. I have a question, could you make a video about how to make a good texture like your smoke texture in this project ?
ОтветитьThat was absolutely beautiful and informative as always!
Ответитьur system specs
ОтветитьCan I make it in games
ОтветитьAmazing content! Amazing looking VFX! Thank you for tutorial!
Brilliant channel! Please, keep it up ;))
Yesss, I love these videos.
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