Комментарии:
What if i want to publish a free version and an intermediate paid version of the same product with more features?
ОтветитьHow do I view my store page?
ОтветитьFor anybody unable to find 'Asset Store Tools' on the asset store. It has been renamed to 'Asset Store Publishing Tools' as of late.
ОтветитьThis video is now outdated. You need to take it down. The portal looks completely different now.
ОтветитьHow do we create a "sales" period on the store?
ОтветитьI can't find the Asset store tools package.
ОтветитьI couldn't find half the stuff that was covered. I would recommend being a bit more detailed about how you got to where you got to.
Ответитьplease help me it till end it show Technical Contact is missing i dont know how to fix it
ОтветитьIn every case, I use the same website name what You use, or what? Thanks for the answers!!
ОтветитьWhat if we don't have a website?
ОтветитьThe blur on email adress is rather poor ;) Eventually you really used 'sample' email ;)
ОтветитьPls help am get my Publisher assets pls😫👍
ОтветитьGuys pls help my created assets is rejeted pls help 😫
ОтветитьEverything is perfect but how do I update my asset. I dont know what to do someone please help me.
ОтветитьGreat info but I couldn't find this publisher panel ha soooo yeah
ОтветитьIs there a way to publish my assets on my publisher page without downloading unity?
ОтветитьCan anyone help me? I filled every page with the information they needed but for some reason the "details" tab still has that warning sign that tells you that you haven't filled in the information. I have filled in the price and tags, what else do I need to do?
ОтветитьIt doesnt work! I cant upload my project via Unity Editor because Asset store tools doesnt import in my Project
ОтветитьYou used to list the sizes for the marketing images and you used to provide photoshop template ... where did that go?
Cant find a link in the publisher site, on the submision guidelines and not even in the product listing ...
Useless as it doesn't cover the most confusing parts of registration. They require "fully functional website - at least 3 recent examples of your work and a contact page" and does not allow to put my social network links. I'm sure that 90% of people here doesn't have a website meeting these requirements, but in this video it is not covered at all.
ОтветитьThe package validator displays errors information with section numbers that are not actually found on the Submission Guidelines. Looks like outdated.
It says a demo scene and prefabs for all meshes are mandatory, but that's not what the current Submission Guidelines say.
I've been waiting for 2 months and i'm still in "pending review", some people are still waiting after 7 months. A lot of people are publishing assets at the moment but i guess we're just bugged...
ОтветитьSubmit > Website missing.
Ответитьi submited my first project and then it shows 20 to 30 days to review lol .. guted
ОтветитьWhat is the best size for the pictures in the media tab?
Ответитьwhy a website is mandatory if we have not ? Is it not supposed to be accessible for indies ?????????
ОтветитьI'm so confused. This entire process has literally taken me over 10 hours and I'm not getting an error saying I have a "website missing"?? Ummmmmm no clue.
Man, I just wanted to try out selling assets. Just try. That's all.
I'm just trying to find the publisher profile thing? All I see is the login screen and the store...
ОтветитьThanks a Lot
ОтветитьIs there a version of asset store tools that will work with unity 5.6 32 bit?
ОтветитьFinally I can make MOney wiht all my Assets for my unfinished games!! 😂😂
Ответитьthis is very useful for new users like me, thanks!
ОтветитьGreat Video! Thank you!
ОтветитьForgot to mention the six months of back and forth bs. Uploaded and made sales on CGTrader before I ever got one thing approved on Unity Asset Store.
ОтветитьHas anyone tried uploading a mac app file in a zip and then downloading it in 2020.2? It comes back corrupted. What's going on?
ОтветитьHello. I am pretty new to C# and Unity can anyone help me with my Player Movement? heres my code.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerMove : MonoBehaviour
{
public LayerMask LayerMask;
public bool Grounded;
private Rigidbody rb;
public float moveSpeed = 6;
public float jumpForce = 12;
public float maxStepHeight = 0.25f;
public int stairDetail = 10;
public LayerMask stepMask;
// Start is called before the first frame update
void Start()
{
rb = GetComponent<Rigidbody>();
}
// Update is called once per frame
void Update()
{
Grounded = Physics.CheckSphere(new Vector3(transform.position.x, transform.position.y -1, transform.position.z), 0.4f, LayerMask);
float x = Input.GetAxisRaw("Horizontal") * moveSpeed;
float y = Input.GetAxisRaw("Vertical") * moveSpeed;
if (Input.GetKeyDown(KeyCode.Space) && Grounded)
rb.velocity = new Vector3(rb.velocity.x, jumpForce, rb.velocity.z);
Vector3 movePos = transform.right * x + transform.forward * y;
Vector3 newMovePos = new Vector3(movePos.x, rb.velocity.y, movePos.z);
rb.velocity = newMovePos;
for (int i = stairDetail; i >= 1; i--)
{
Collider[] c = Physics.OverlapBox(transform.position - new Vector3(0, i * maxStepHeight / stairDetail), new Vector3(1.05f, maxStepHeight / stairDetail / 2, 1.05f), Quaternion.identity, stepMask);
if(velocity != Vector2.zero)
{
if(c.Length > 0)
{
transform.position += new Vector3(0, i * maxStepHeight / stairDetail);
}
}
}
Thank you! 😊
Anyone want to share how much you've earned in Unity Asset Store?
So people can motivate to submit their product.
I don't think I can be an asset store publisher, but it's a nice daydream. Thinking of the amount of competition and the interactions with customers and I get too nervous. I don't think I'll ever end up sharing anything I've created. I'll take it all with me to the grave.
Ответитьhello i need help i am searching for a multiplayer games turtorial but i didnt find nice tutorial until now i hope anyone recommend for me a understandable tutorial
ОтветитьHow to upload game on UDP. Please make a complete video
ОтветитьThe new asset publisher interface looks great! Huge improvement over the last one 👌
ОтветитьThanks for sharing!
ОтветитьTwo of my packages were rejected without explanation.
ОтветитьThis one was created because of me? xD, I really needed this one, still, get 404 on payout tho. but i hope support can help me soon.
ОтветитьThis is cool and all but I’ve been submitting stuff for a while and I still don’t know how to add links to the description.
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