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Loop Hero, a year 2021 endless RPG developed by Russian studio Four Quarters and published by Devolver Digital. The game takes place in a randomly generated world where we as the hero changes the world by placing cards instead of directly controlling a character.
Each expedition begins with us the hero following a pre-generated path in an empty landscape. Slimes periodically spawn along the path which, when encountered we fight and kill. As we kill enemies, we receive landscape cards that allow us to place various terrain features around the hero's path, such as mountains, meadows, forests, and buildings etc. Each terrain feature results in a different effect such as restoring health to the player at the end of every day, increasing the player's movement speed, or periodically spawning enemies. Placing terrain features next to each other can also modify their effect.
In addition to landscape cards, by killing enemies can also allow us to yield new equipment as well as gain resources. We can equip items to increase the hero's attack, defense, health regeneration, and other attributes. Resources are saved in the player's inventory to be used at a later stage.
At the conclusion of each circuit around the path, we are given the option to retreat from the expedition back to the original starting base. At the base, the resources that are acquired on the path can be used to construct new structures in their base, such as a kitchen or a blacksmith.
The game takes place on one of the randomly generated paths, with we as the player working to upgrade the hero's equipment and strategically placing terrain elements to survive increasingly difficult enemies. As the landscape cards are placed on the path, the boss meter rises and a final boss spawns at the path's exit point. If we successfully defeat the boss, the story progresses. If we are defeated while fighting enemies, 70% of the resources are lost and we are forced to retreat to their base to start over from scratch.
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