Комментарии:
Is this the last time we will be seeing grizzled Blender sculpt dude in a tutorial??? Who knows...
But probably not
I cant bake my retopo head with my high poly head. Im in blender 3.3.1, if someone know how to solve this I would be eternally grateful
ОтветитьBeen looking for this, many just jump to Substance Painter which I don't have.
Thank you.
Very cool!! I’ve been looking to do some realistic skin stuff and this is really helping
ОтветитьHaving a little problem. Once i add the bucket fill the model pretty much becomes untouchable and I can no longer paint on it? Would you happen to know why exactly?
ОтветитьLifesaver! Now I can use blender shaders to export maps! :) Just what I was looking for.
ОтветитьPerfect ! Like it !
ОтветитьWhat should the material on the high res model be ? I'm getting error "No active image found in material "Material.1" (0) for object "HighResM"
ОтветитьHow to export with paint texture, is their a video for that?
ОтветитьThanks for this dude
ОтветитьYou earned a sub :) very nice video mate ❤️ hope i soon will get better with time $_$
ОтветитьCant you also bake that AO map from the head bust and simply bake the diffuse color with the AO plugged into a diffuse shader?
ОтветитьA sidenote to that baking option for extrusion and max ray distance, these settings do depend on the size of your model. You head bust looked quite big, therefor you used quite high values right?
Ответитьcan you export with shading settings for unity? or you just paint it and let unity light deal with shading?
ОтветитьAmazing work!
ОтветитьThank you!
ОтветитьAnd yeet I subscribe
ОтветитьCool, would be awesome if you could increase the UI scale for future videos.
ОтветитьGreat! Thanks for the tutorial ! If you wish click on my channel icon to watch my new blender animations
ОтветитьDamn just the stuff I was looking for! Keep it up man! You bet I'm sub!
ОтветитьDayum, this is insaneeee!!! If you wouldnt mind could you check out some of my blender work, some feedback would be great :) .
Ответитьawesome video! love the way you demonstrate things. The amount of nodes in the end scared me little, but i appreciate your time and effort to share this with us
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