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This was a great video. Thanks for sharing. What render method do you use and how are you writing your shaders? URP or standard renderer?
ОтветитьThis is actually an interesting video
ОтветитьThat was quite insightful!
Ответить• Try grayboxing with just grid textures and primitive objects. It helps to test gameplay and find the fun before worrying about the art.
• Try Substance Designer for materials if you haven't already. Photoshop isn't the best tool for this anymore.
Thomas! If you sold the // sweater in black, I'd buy it in a heartbeat.
ОтветитьThanks for the nice video! Could you elaborate on the grid system for probuilder, how do you instruct it to split your meshes according to a grid? Or do you extrude each part individually?
ОтветитьI mean who buys these cheap ridiculous noobs teaching noobs stuff ? Do you realize that there are real pros in there teaching ?
ОтветитьHi Thomas. I love the video format and that you have shared this process of blocking out and building levels in probuilder.
ОтветитьDo you edit your own videos? They are so well shot and edited that it feels like a documentary!
ОтветитьDang bro how many keyboards do u go threw in a week with arms like that
ОтветитьMan that looks great!
ОтветитьDidnt go over noramls in photoshop?
ОтветитьGreat process
ОтветитьI love how you did this video especially the music. I really can't wait for this game to come out.
ОтветитьThis is right on time when my next step for my game is building a level! My first tine doing so!
Ответитьvery cool! i like this format that's kind of a combination tutorial and devlog, because a lot of tutorials won't show application outside the usage within the tutorial, and then a lot of devlogs won't really say things like "this is how i made this"
ОтветитьDouble Door Fridge ah classic lovely kitchen and even better outside porch if i am saying that right? Looks so cozy and warm
ОтветитьLove this new format!
ОтветитьVery nice! Love the new vibe! 😍
ОтветитьThis is probably the most pristine and aesthetic devlog that I have ever seen. 👏
ОтветитьHey, so great to see new tutorials for PB! Hard to believe we started it 10 years ago :P Great video, thanks for sharing, and I'd love to chat sometime if you like! Might have some new features/enhancements in the future, would be great to see how they change things for you!
ОтветитьNice job! Still needs some work on the lighting section; what's your idea?
ОтветитьHEY! really loved how this was shot, i miss these type of videos from your channel!
ОтветитьThis video is super professional and I love it. I didn't know about the vertex snap so It's something that I have to take into my workflow now. Thank you!
ОтветитьGreat tutorial! I can vouch for his 2D art program, I used it to help me learn the art for my game. Even my profile pic was made following his tutorials!
ОтветитьVideo presentation is Insane! Almost Netflix quality if not better.
Can't wait to play Twisted Tower. Feels like it is in my wishlist since forever haha.
Any reason you have 'Timeline' enabled for photoshop?
Ответить😁Bro is fr flexing his new setup, happy for you
ОтветитьDoes Felipe have a Channel?
ОтветитьHey Thomas,been a while thanks for all the advice you give!
ОтветитьWould be interesting to see the probuilder block out process
ОтветитьDamn, your 3D bro's voice is heavy af.
ОтветитьSo the answer to the question in the title is to call our hombre Felipe
ОтветитьIts been a while. Thank you for this Thomas.
ОтветитьI could listen to Felipe forever haha
ОтветитьNew Video yay
Ответитьhouse tour
Ответитьwauuu firsttttttt
ОтветитьI was wondering this few hours ago and then this pops up XD
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