In this tutorial, I demonstrate two different methods to model a cylinder in 3ds Max: manual and automated. In the first part, I select each circular polygon individually, apply an inset, and extrude them one by one—a slower and more tedious approach. In the second part, I use a quicker technique by selecting all circular polygons simultaneously, applying a local Inset, and using Extrude to achieve the desired effect more efficiently. Discover how to save time and enhance your modeling workflow!
Тэги:
##3dsMax ##3DModeling ##ModelingTips ##ManualVsAutomated ##CGIworkflow