Nardiak 001: Network load test

Nardiak 001: Network load test

Justin Johnson

55 лет назад

13 Просмотров

Nardiak is an experimental game that mostly exists to test my multiplayer networking library built on SignalR. In this game, one player is randomly chosen to be the "game master" and gets to spawn monsters for the other players to fight.

The goal of this test was to run multiple clients, spawn a bunch of monsters, and see how badly out of sync the network gets. While it DOES get out of sync, it's not terrible and game breaking and it ends in a synchronized state. This isn't optimized at all and some of the problem may be the load on my laptop running and debugging 5 clients and the server process simultaneously.
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