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Great Introduction to RS Layersystem .I wonder if it would have made a big visual difference if you had used the Gloss channel in combination with your "dirt" texture inside the roughness channel. Wouldn´t that be the more physical approach to it? But the render looks great anyway - good job Dimitris.
ОтветитьThank you! Great tutorial.
I wonder why my texture of the circle and number are stretch. There no UV map and i try all the projection. What i am missing ?
Thank you!
Ответитьbro bro bro, how the heck is this so simple, I went through 10's of tutorials and got anxiety with the explanation, beside eyedesyn you are the only one that explains it with simple methods.
wish you best of luck man <3
Thank you!!😃 I would really like to learn how to make metallic and transparent textures using node-based materials.
ОтветитьVery helpful, thank you!
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