Octane render & lighting techniques - Cinema 4D Tutorial

Octane render & lighting techniques - Cinema 4D Tutorial

Niels - C4D Tutorials

5 лет назад

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Комментарии:

@bebedeluz
@bebedeluz - 15.09.2018 18:59

Amazing tutorial! U have a fantastic way of simplify things. Just to the point. Thanks!

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@PolishPoobah
@PolishPoobah - 29.08.2020 06:30

how the hell have humans figured this shit out?

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@94vishu
@94vishu - 27.04.2020 22:28

Can I create the same with physical render?

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@nmtraining7634
@nmtraining7634 - 24.09.2019 18:37

Cooooool! Thank U!

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@ninokoubany9070
@ninokoubany9070 - 30.01.2019 05:35

Fabulous man, all of your videos are.

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@corelkeycinema4dtutorial725
@corelkeycinema4dtutorial725 - 11.01.2019 08:20

wow ,, very nice tute,,,,,,,,,,,like it... : )

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@LuckyKOT1
@LuckyKOT1 - 26.12.2018 18:53

I would like to ask about octane render settings for animation?

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@LuckyKOT1
@LuckyKOT1 - 26.12.2018 13:24

Thanks! Very handy)

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@AdvancedPP
@AdvancedPP - 08.12.2018 17:03

Crazy thing!! Nice one!

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@MrCalmwaters112
@MrCalmwaters112 - 29.11.2018 08:03

Looks great!

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@kazi3d
@kazi3d - 25.09.2018 12:34

Cheers m8 very nice and in depth simplified tut. Keep up the good work. P. S. What are good optimal settings in octane for animation without too much noise? Any advice would be dearly appreciated.

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@zelimax_pro
@zelimax_pro - 20.09.2018 03:02

name track pls

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@adanrodriguez401
@adanrodriguez401 - 14.09.2018 16:04

Good voice, keep it

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@JoseMartinRamirezCarrasco
@JoseMartinRamirezCarrasco - 23.08.2018 09:35

Or just offset the anchor point of the light :P

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@ForgingMind
@ForgingMind - 22.08.2018 06:28

Great tutorial, love your no fuss explanations, thank you. Where did you source the background music? Thx!

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@user-yx9xn2ub5f
@user-yx9xn2ub5f - 17.08.2018 18:08

Awesome vid. What was the base geometry you used? I mean without all the bevel deformers.

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@raymondwyatt1012
@raymondwyatt1012 - 17.08.2018 17:56

Incredible! Please don’t stop! Love to see a title Seq project and your workflow... in Octane would be the icing on the cake

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@wetterschneider
@wetterschneider - 17.08.2018 17:15

At some point, are we supposed to trim off the extra frame at the end so we can make a continuous looping animation? 0 degrees at frame 0 and 360 degrees at frame 300 gives us 2 duplicates and a hiccup when looping.

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@mucahitaslancan3282
@mucahitaslancan3282 - 16.08.2018 16:26

Thanks

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@razorblade-
@razorblade- - 16.08.2018 12:49

Thanks! It was very useful for me!

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@hareshdeas
@hareshdeas - 16.08.2018 12:44

you are professional please keep up the good work Sir.

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