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SRP doesn't do culling, unity blackbox still handles that, unfortunately
ОтветитьHi! I have a question, can i create a script or something like that, so players can control graphic, by Changing quality, lighting and other things like that, or can i make a scrip that change between render assets?? Thanks :)
ОтветитьDoes Arturo Talk Spanish??
Ответить"coustam" renderers
ОтветитьIt would be nice if there was some tutorial on how to update shaders to SRP.
ОтветитьI did not show normal map after baking model under LWRP pipeline. Why
ОтветитьCyberpunk 277 jobs at Unity
ОтветитьIt's amazing how they'll do a keynote 50x on the same topics. Lol
ОтветитьСтоял я как-то за кустом и мне пришла идея написать кустом рендерер... и я написал его. Прямо там 0_0
Ответитьkool
ОтветитьVolumetric lights/fog would be great for URP. I know, I know it's not that easy to achieve. But this is the only feature that makes a really huge visual difference between URP and HDRP.
ОтветитьPlease fix the depth texture on the Scene depth for shadergraph LWRP
ОтветитьThat Arturo ia amazing!!!! Pay him more, please.
ОтветитьToo superficial. Please at least set some simple live examples.
ОтветитьFinally!! SIGGRAPH 2019.
ОтветитьUniversal Render Pipeline has enter chat.
ОтветитьGlad they changed it to UWRP.
ОтветитьFinally, a Siggraph talk! Are the other talks going to be published as well?
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