Комментарии:
DANNGG THIS LOOKS SO COOL
ОтветитьCan i use it for my game and publish it?
Ответитьcan you do a tutorial on how to import this into a game
ОтветитьWhere can I get the background ? Please help
Ответитьwhy didn't you use Rigidbody2D? Is character movement better without it?
ОтветитьIs that Nier Automata in the back?
ОтветитьI really wanna make a game like Celeste! And your video really be a good help for me! Thanks bro!
ОтветитьGimme
Ответитьvery nice game, i still struggle to make good movement
Ответитьlooks juicy i have tried a lot to match celest controllers using rigidbody in platformer but didnt even get close, thanks for sharing code <3
ОтветитьWhat did you use for the death transition?
ОтветитьThats pretty good dude
Ответитьno way are u real?
ОтветитьI like the death effect but it should be faster imo. Part of the good of Celeste is that there’s not a lot of lag between failure and retrying.
ОтветитьCool death effect. Thanks for sharing.
Ответитьdiference between rigid body and kkinematic equations?
ОтветитьNice NieR music
Ответитьyo this looks really great!! adding a particle effect to the wall jump and dash will add a lot of juice!
ОтветитьBut can you do hyper dashes and wall bounces as well?
ОтветитьGreat job!
ОтветитьThanks for the great video :)
ОтветитьVery cool!
Ответитьnier automat song
Ответитьepic flex my bro
ОтветитьI think te coyote timing is a bit off celeste has insane amounts of coyote timing
ОтветитьGood job dude, you nailed it!
ОтветитьJust want to throw out there how great that run animation looks. Gives a lot of personality to the movement.
Did you make the animations yourself as well or was that something you found?
This game looks really cool lol. What's it called?
Ответитьvery ebic, show some code!
ОтветитьThat looks cool af
pretty epic
I'm curious how you implemented smooth movement without using Rigidbody2D. Please let me know.
ОтветитьTUTORIAL?
ОтветитьVery cool
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