Комментарии:
Love this! Thanks for keep improving the plugin. The image-based headshot should allow multiple reference images as input.
ОтветитьHow do I add hair?
ОтветитьShould be part of the base application ?
ОтветитьWorth the purchase 🔥
ОтветитьMost of the stuff is unbelievable hard to find /access due to the unclear and more than confusing menu structure..
Ответитьok now i bought a texturing xyz asset , and when i want to apply the diffuse map , the neckof character become green and i have a terrible looking skin! it looks fine in the base color input node , but in viewport its trash
Ответитьis there any specific video for making partial mesh?
Ответить😝 "promo sm"
ОтветитьI've come to better quality results with Headshot 2 than Mesh to Metahuman, as far as resemblance with the original scanned model, so I'm more than satisfied. But I second those who complain about tutorials, there are far too many short tutorials that skip important workflow problems, whereas I'd like to watch consistent tutos that insist on concepts and limitations. The fact that they still offer perpetual licenses is very important for me, I'm grateful for that. By the way, I don't know why CC4 crashes (without any information why) when I import some obj files (head mesh prepared for Headshot 2) generated by Cinema4D, but accepts the same obj file transferred from C4D to Blender and re-exported unchanged by Blender..
ОтветитьHow come you're not using the Normal, Specular, or Utility maps?
ОтветитьHow to attach face to curent body? It's always grey.
ОтветитьJust bought yesterday the headshot didn’t work
Ответитьmultiple selection detedted. To use Mesh to Head,please make sure to have only one model selected ...
I used my own model character and prompted an error
Please also upgrade transformer tool in CC4, we need to import geograft from DAZ3D (antenna, horn, wings, fin, male/female anatomy, tails, etc).
ОтветитьI'd like to buy it during the 50% off, but honestly, it's hard to tell what's good about 2. I'd like to see a better quality generated from facial photos rather than scans.
Ответитьdon't take my previous comment as a hater comment. i'm genuinely curious to understand if the mesh workflow is the main difference between HS1 and HS2. If so, help me understand how it helps the workflow. When I saw the HS2 announcement, I was genuinely excited, but after reading the info on the website and watching this vid, I'm simply unsure about the advantages. If anyone with professional experience can explain, I'd appreciate it.
ОтветитьVery nice
ОтветитьWeldon sir
ОтветитьWould be nice if when you mention you have another video on something you put a link to it below, we can spend hours looking through Reallusions lists to find these two mentioned videos, and not find them because you don't even give the title.
ОтветитьExcuse me, but I have a suggestion, but how about selling a tool software for customizing the update function that summarizes all the content called clone cloth from G2 onwards? The operating environment is a proposal of iclone3 ~ and onboard corei3 ~, but thank you very much.
失礼ながら、提案ですが、G2~のclone clothというコンテンツを全部まとめた更新機能カスタマイズのツールソフトを販売してはどうでしょう。動作環境は、iclone3~とオンボードのcorei3~という提案ですが、どうぞよろしくお願いいたします。
And hard shot 2 is good. I can't wait to see what happens next.
そして、ハードショット2いいです。今後どうなるか楽しみです。
As i headshot 1 user i dont expect a free upgrade, but an discounted upgrade would be nice tho
ОтветитьI've used HS1 for a while, and I understand its value and use cases. HS2's advantage over HS1 is soley the mesh workflow discussed in this video, right?
Since HS1 generates a head that you then morph into the shape of your reference, I'm not sure I understand the value of HS2's features. Can anyone help me understand?
HS2 mesh workflow begins with a generic head model that you adjust to match your pre-exciting head model. Then, you can skin it with a prexisting diffuse map or an image. That is my understanding of the new feature. Please tell me if my understanding is accurate.
Both HS1 and HS2 require you to morph the generic head model to match your reference head model. Both HS1 and HS2 skin the models from images and allow you to change/add a diffuse map of your choice.
I'm sure I'm not understanding the complexity of HS2. I appreciate any further explanation from a seasoned model creator. Thank you in advance.
As always, all we're getting is a "getting started" tutorial. I bet my ass there's never gonna be a thorough walkthrough of all the quirks and features, like a real comprehensive in-depth tutorial. I've run into so many issues and shortcomings with Headshot 1 (plus the entire Suite really) that I don't trust Reallusion at all anymore - which is a bummer, since i'm initially hyped enough for updates to finally make the experience worthwhile.
I've stated this a gazillion times, both on YT, on FB, in their forums etc, but the fact there's literally no customer interaction shows me how much user quarrels are valued over there. Now, the support did help me out in some projects, but the "errors" were mostly due to program limitations (and quirks, loads of them!) that I wasn't aware of - albeit watching all the tutorials and going through the manual (which is helplessly outdated to boot!).
Long story short, I'd happily buy this update, but I'm too tired of Reallusion leaving their customers hanging out to dry.
This is going to save so much time and improve our process!
ОтветитьThank you for this major update! The added features have significantly expanded my creative possibilities!
ОтветитьThose wrinkle maps are such a great addition!
ОтветитьAll that work and still no option to input a side reference!!!!!?????? WTF!?
ОтветитьWhen can we use this? Paid $199 for it yesterday and cant even use it, just doesnt show up in cc4. (No upgrade discount btw)
ОтветитьI had written this in response to a Headshot 1 user who was upset at not getting a free upgrade to v2, but thought I'd post separately here too...since I think they're pretty valid points to keep in mind:
"They've added a LOT of very complex technology to the plugin, to where it is more than justified to ask an upgrade cost. Wrap (by R3DS) is a program that does some of the things this new plugin does, and is $670 for a node-locked license -- and $970 for a floating one...with only 1 year of maintenance (upgrades). Comparatively...this is ULTRA-affordable, can be installed on more machines, has much longer support, and doesn't require round-tripping between packages. :)"
As one last point, I am very thankful that Reallusion is a 'buy to own' software provider, and not doing subscriptions like [seemingly] everyone else. I'd rather spend the money up-front and know I'll always have access to the features I purchased.
Can't wait to get my hands on the goodies!
ОтветитьThank you for this new release, if I already have headshot, should I buy the headshot 2 version or with an update it's good. So clearly how to have headshot 2?
ОтветитьTbh for what I need (making a quick digi double that’s gonna be mid to long distance from camera) this doesn’t have anything that improves the process over HS1, unless I am missing something.
Ответитьso where is this initial .obj coming from?
ОтветитьPoints are SO OLD!! Why would I pay to go back to Setting Points!! I can't even get IClone 8.21 and CC 4.21 to stop Crashing every 10 minutes along with many other users.. My Trust has been Tainted for Reallusion and it's THEIR fault.. Fix your Base Programs before Moving On to the Plugins please!!
ОтветитьHow much is this going to cost us?
ОтветитьIs there a Reallusion app for mobile scanning or are you just relying on third party apps and then import as partial model?
ОтветитьNICE!! Kai please do a webinar on this so we can really take advantage of these tools!!! Good stuff!!!
ОтветитьRather, just like Keentool, let me edit multiple sheets in various angles. This is not competitive as an r3d wrap already exists in the current pipeline.
ОтветитьSo, I have to purchase this plug-in again after I have already paid for it. Each update has to be purchased again? That sucks!
ОтветитьDoes it work on CC 3.44 ?
Ответитьwithout giving upgrades to previous owners without charging them yet again, all you are doing is ensuring the piracy of your product. How disappointing.
ОтветитьWhen @reallusion will update a better "engine render"???? (Not omniverse please) We could pay you a better rendering (ALL IN ONE PLACE) Thanks
Ответитьis there any improvement to the image feature?
ОтветитьNow all Reallusion needs is an iClone version of Metahuman Animator that lets you animate CC3+ characters as easily.
ОтветитьBest update ever!
ОтветитьThat one seems useful! I found the previous version useless
ОтветитьIt must be nice
ОтветитьI would like to see the full body wrap and adjustments.
ОтветитьGreat update, reallusion! Just a sidenote, but guys, please stop bashing reallusion for wanting you to purchase this update. It is a major update and it is common practice to ask for your money, if a new version is released. Do you think you get free updates the whole lifetime?? Do you get a the newer version of your car when you’ve bought the older one? Jeez..
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