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For the delay - should be using a coroutine, right?
ОтветитьQuestion: Standalone builds. How do I bring my resource folder in with my live build.
ОтветитьMay I know how to make the prefab base spawner text label shown on the scene? Thanks!
ОтветитьSpawndelay not working it just keep spawning
ОтветитьThank you, very interesting, I appreciate the explanation on the two methods and a hint to a third one too
ОтветитьThank you so much
ОтветитьThis was a huge help, the whole time I was trying to figure out why the rotation of my in game object was effecting my game object being instantiated, all because I didn't think about how I had used the hierarchy prefab instead of my asset prefab... Thank you for this video. Your video's are always awesome to watch.
ОтветитьHow would this work with multiple unique objects?
ОтветитьHow do we spawn on a detected plane?
ОтветитьHow do I stop the spawn.
ОтветитьAmazing how he's able to do all of this with no arms.
ОтветитьThanks Dan Harmon, glad to know your programming career hadn't suffered from your time on TV.
ОтветитьDude. I will need to type everything by hand.
ОтветитьI have two questions. One I have seen a couple videos about Instantiating a prefab and all of them have said to make a clone gameobject as a var to hold your spawned prefab. You are always spot on so why don't you use one? Does it matter? Two I have made a VR in unity that use select a button to start and it instantiates a prefab that you can grab and hit a 3D object. It works but sometimes after I reset it, destroy the gameobject, I cannot grab it when I instantiate again. Sometimes it is the 1st time after I destroy it sometimes it is the the 3 or 5th time. Seems random. Any ideas why I would loose the ability to interact with it? Thanks for the video. Since I have found you channel I have learned a lot.
ОтветитьThis really helped me for my mini platform game assignment. Thank you!
ОтветитьMake a 101 video about Time.time, Time.deltaTime and other Time functions... I dont understand all specifics how they work
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