Комментарии:
amazing video. Do you have some for Google Play? to automaticaly build and upload too?
ОтветитьLoL, I'm doing it on April 19 like the author.
ОтветитьEdit: Issue resolved by adding app-specific password!
My build went successful but I can't see any build on TestFlight. What is the possible solution?
Man! You earned a subscriber. Get back to you after deployement
ОтветитьGreat tutorial! Is building on Unity Cloud free if i were to use it for building IOS apps? Cause i don't see any fees specified in your tutorial
ОтветитьEXCELLENT VIDEO! I rarely comment, but this is really great stuff. My only issue was windows formatting on the bash file-- you may want to add a comment there to remind people to format as unix.
ОтветитьWoW. Will definately give it a try for the project I am currently working on as I am someone who can't afford expensive Mac machine which will become useless in less than 2 years because Apple keep updating XCode version required and Mac OS version to have that Xcode version and Mac machine version to have that Mac OS version ... hahaha.... vicious cycle and you my friend here has just unleashed a way out of this vicious cycle :) Many thanks.
ОтветитьHi, great video. I have followed all the instructions and have a successful build in Unity (Gaming Services DevOps). However, the build does not appear in appstoreconnect? I have configured the post-build.bash script (as per the video) and the credentials are correct. Any idea why it is not being uploaded to AppStoreConnect, or how can I manually upload the build from Unity Games Services to AppStoreConnect? Thanks in advance
ОтветитьGrateful about this tutorial, I can't afford a cloud Mac all the times. I just have a question. What if I've launched an app on ios but I want to create an update? Which step do I need to follow? Thanks.
ОтветитьHi, thanks for your tutorial. I'm actually stuck on the generate key on CMS, I entered to my folder and I've pasted "openssl genrsa -out kinesis.key 2048" but CMD keeps showing that Openssl is not a valid command. Thanks in advance.
ОтветитьHey! I just wanted to comment and say thank you so much. I wouldn't have been able to do this myself with all of these little details here and there. Thank you for taking your time to explain everything in detail. This is a gem of a tutorial my good sir!
ОтветитьThank you very much for this video. this is amazing. although I am stuck at the uploading stage. where can I get a help with that?
ОтветитьThanks for the video. How do I go about this when it’s my unity project but I want somebody else to publish it on their App Store account?
ОтветитьHey I'm really stumped by this tutorial. I'm sure I'm making an idiotic mistake, but I've gotten as far as the unity cloud set up, but my unity cloud portal looks fundimentaly different, and I can't find any of the options shown in the video. has there been a major update in the past year? if so, is there an updated guide that I could be pointed to?
ОтветитьI have a mac and its annoying to bring my project over to xcode so this is interesting but now I got all these command lines.. Wish there was a easier way than both
ОтветитьHi. This seems to be a great solution. Thank you for this. I am trying out this process and want to know if i can do this process with Free apple developer account before buying the paid developer account?
ОтветитьIf you are struggling with the post-build script's authentication (an error you'll see in the build log), this is what fixed it for me... You need to use an app-specific password generated in apple's backend.
ОтветитьI'm hesitant to try this but I applaud you for making this tutorial. It's baffling how obscure things become when you're trying to find resources on this. A real buzzkill if you don't realize this when you're about ready to show off your first mobile game. As a software engineer you'd think I'd jump into it but would love to hear from more people who've had success with it before I dive in..
Ответитьi couldnt even do step 1.. i feel so useless. my windows downloaded a zip file and not an openssl installer. sigh.. so i cant even get to see the bin directory in there to paste my environment path like his
ОтветитьIt seems like cloud build is unable to run the bash script for me, any idea why?
"/BUILD_PATH/illuminantinc.my-project.default-ios/./Assets/post-build.bash" "/BUILD_PATH/illuminantinc.my-project.default-ios/./temp20231229-4482-kmaqve" "/BUILD_PATH/illuminantinc.my-project.default-ios/.build/last/default-ios" ios
sh: /BUILD_PATH/illuminantinc.my-project.default-ios/./Assets/post-build.bash: /bin/bash^M: bad interpreter: No such file or directory
If someone is experiencing a problem with the "Unable to upload archive" log, one of the reasons could be the "Executable name" field that you configure in the target in Unity Cloud. The field name must be "build" or whatever you define in the path within the bash script.
ОтветитьFriend, first of all, thank you very much for this video. I'm in a project where most of the things were already configured. I needed more help in the part where when generating a build in Unity Cloud it goes directly to my builds in Test Flight. I just have a problem, in the "Environment variables" section, the ITUNES_PASSWORD key, can I generate it in the "Keys" section in the developer section on the apple website? If not, how can I obtain this key?
Ответитьi heard this will only work if you if you have pro or plus unity licence.. is this true?
ОтветитьHello there great tutorial can you done step-by-step how to build and publish an iOS App to the the Apple App Store without access to a Mac. for UE5 please \\\ Thanks
ОтветитьExcellent video, I only have some question:
If i want to do all this process, I have to pay something to apple or is free?
And what if i want to visualize my app in my phone before uploading to the appstore, i have to do all this stuff ?
Thank you
I'm honestly not sure if I would've been able to launch my game to iOS without this video, thank you so much!!
ОтветитьThanks. Finally it worked. I googled for a few hours until I bumped into your video. Great!
ОтветитьI keep getting "unrecognized project Please check app configuration" error
ОтветитьWow, thanks for video. Amazing how complex this process is. Would be nice if more of this process could be automated.
ОтветитьThis is the only video I've found on Yt that has promise.
I've never used Git tho, only a teeny bit of Plastic SCM. Would you recommend I continue with Plastic SCM or should I move ahead with GitLab? Thanks!
Hi, thank you for this awesome video. I have followed each step by step, and the build is successful, but I keep getting this error on the upload part:
Error: Error uploading '/BUILD_PATH/something.default-ios/.build/last/default-ios/build.ipa'.
Error: Unable to upload archive. Failed to get authorization for username 'my email here' and password.
Upload IPA to Appstore Connect failed
Thank you so much for that disambiguation. I'd been trying to accomplish this in various ways for weeks, and was just running into so many complications. Unity should have you do their official documentation (as opposed to the crazed psychopath sitting chained in a basement wearing clown makeup they have now).
Ответитьi already bought a mac to do this :( i guess il llearn both ways..
ОтветитьCame back to tell you that thanks to your guide I was able to successfully push through a release of my language learning game/helper to help out over 20 of my students that use iOS only and many more to come when I decide to start advertising for the general public.
I owe you my gratitude for the time amd effort you've invested into this!
I used VMware to create a virtual mac to upload my app.
ОтветитьReally really helpful. Thanks a lot.
Ответитьawesome tutorial!
Is using the cloud build and the git necessary to publish a game to the appstore without a mac?
What is the PEM pass phrase? Where should I get it? Is like another password that it asks me to create at this step?
ОтветитьVery useful info. about the Unity portal... You don't NEED a Mac to deploy to Mac, but is it still a good idea to test on a Mac?
ОтветитьVery helpful! Especially as a non mac user like myself
ОтветитьThat's super useful!
ОтветитьYou have so many videos that I watch thinking this doesn't apply yet but it will. Good stuff.
ОтветитьThanks a lot for the video ! The process is long and tedious I'll keep this video for the next time I have to do it
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