Комментарии:
Hi everyone! Let me know if you have any questions in the comments below! :)
Ответитьsorry but how did you get this script so I can copy and paste it into the addon. coz after installing the plugin it did not show me this script
Ответитьjustin for the win!! thanks dude.
ОтветитьHi Justin, I could not install the Bridge plug-in in Blender on a Mac. I opened a help ticket with Megascans and they quickly replied that their textures are for use with Unreal Engine and Twinmotion only. Using their textures in Blender may set us all up for getting sued. Heads up. (Despite this, Megascans has instructions on their website how to install the Bridge plugin into Blender. Go figure. Sounds like a TRAP! 🤨)
ОтветитьThanks CG Essential for useful tutorials...
ОтветитьThis is what I have been using as an easier and faster way to build my blender assets library.
ОтветитьHi I have a problem with exporting a surface from bridge it doesn’t set up the displacement map I changed to cycles and experimental but still have this problem
ОтветитьThis doesn’t work for 3.3
Actually, Quixel doesn’t even work for 3.3. Matter of fact, It doesn’t even let me export to UE5 it only goes up to 4.7
Why doesn't import the displacement map? I set up everything correctly but I have to import it manualy
ОтветитьHey I just have one question so I just updated blender to 3.2 and in bridge the file doesn’t show up so I can’t get the adon. So if anyone knows what to do then that would held
ОтветитьHey! Thanks for the video, I’ve been having so much fun with Quixel- but recently I have noticed lots of assets don’t work in Blender and are json files, which I am clueless about other than they seem unusable, at least with Blender- and Quixel is doing away with obj files on their newer assets. Do you or anyone else know about this? Thanks again!
ОтветитьYou are the best! thanks!
Ответитьis it possible to transform these assets in a cartoon look ?
Ответитьcan you do an update for blender 3.1 because it messes up the texture nodes
ОтветитьI wonder if i can use it in blender for free since it is to go in unreal engine after?
ОтветитьThank you so much for this; It worked perfectly and now my life's gonna be so much easier. You've earned a subscriber!
Ответитьwhen i click on the export button on quixel bridge it says could not export check log?
ОтветитьSome of these files work some don't, I noticed after downloading them many have the object or FXB file missing even if I have that format selected.
ОтветитьAfter so long time trying to get this to work finally!!!!!!!
ОтветитьWhat's your render channel?
Ответитьeasy to follow! thank you for making this!
ОтветитьI don't understand why the "MSLiveLink" file doesn't install correctly for me. it says installed in Bridge and everything but I can't find it what so ever. They removed the copy path option as well like like you used in the video :P
ОтветитьFor those who can't find the plugin in blender. This is *OUTDATED*. Now you just have to press export with blender running to get your assets. Thanks for your tutorial CGE, you helped me last year ;)
ОтветитьVERY HELPFUL VIDEO. THANQ VERY MUCH.
Ответитьthanks but now how do i export all these in unreal engine? I have a project in which i have a house model which i modeled in blender. i have used some 3D plants with it...now how do i export the house n the 3D asset in unreal engine??? PLEASE HELP
ОтветитьBridge export doesn't support Blender 2.9 but Quixel do have a work around that has so far worked for me it's in the manual. First go with Bridge my cliff model doesn't have any displacement mapping set up.
Ответитьhow will be the polycounts? can i use it for large scene?
ОтветитьI can't find MSLive Link.. where did you get ?
ОтветитьDownloaded bridge and I downloaded a file to blender and got no app sent over for blender to find my display is not like yours so maybe I missed something thanks its a great idea
ОтветитьThanks for the video ! How can i manually drag scans to bridge on an offline computer ?
ОтветитьYou're Essential
Ответитьis eevee killed off like i have heard? it doesnt work in evee only with cycles
Ответитьimporting the material looks nothing like the thing in bridge. looks like dookie. i guess the material it creates in blender is extremely broken. same with houdini and redshift. what a nightmare something that should be dreamlike has become for me ahhhh
ОтветитьAfter i got rid of my old windows, os there a way to import previous assets into a new quixel bridge installation without having to re-download then again? 3d asset, materials etc". Because i have them im my previous windows location but i dont wanna download them again. Thanx in advance.
ОтветитьNobody:
Me starting my morning off with a CG Essentials video:
CG Essentials .001 seconds into his videos: AAAAAHUUUUUWWWWUTSUPPP GUYS!?!?!
Whenever i export an asset from bridge it shows exported successfully but the asset doesn't show up in blender. But when i go the shading tab in blender it's texture shows up in the materials. But still there is no 3d asset! For eg - if i export the wall you exported in this video, that wall wouldn't show up in my blender but the texture of the wall will, and then i can give its texture to any mesh. I'm using blender 2.9 and bridge 2020.3.3 pls help....i really don't know why this is happening :(
ОтветитьHi justin. Can this be used for commercial purposes
Ответитьcan i use those assets to blender grease pencil, if so how?
Ответитьthanks, but can u explain the manual method also, if using the assets without bridge...???
ОтветитьCan't figure out to get this to work for months, I don't know where the Blender Plug-in is being installed, Bridge don't show me the path, so I can't figure out how to get th add-on installed neither in Blender? Anyone ?
ОтветитьHi Justin, love your videos. do you know anything about setting up models in blender for CNC. I designed a baseball diamond shaped crib board yrs ago in old version of C4D. Been trying for a long to somehow get that model CNC compatible.
ОтветитьNeed a new intro !!!
ОтветитьIf you have an Epic game account, you can get ALL of the assets in Megascans for free! (for non-commercial use of course)
ОтветитьHi, whenever i do that i get a no textured model, what is happening?
ОтветитьThanks for the post, Justin! This Megascans export feature is making me think very seriously about getting more into Blender.
ОтветитьWow 🤩🤪
ОтветитьWow that walls are realistic
Ответить1st
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