Комментарии:
Question why do mine come out really blury?
ОтветитьOk i did it but now i export it as fbx and i don't see the texture working... what can i do xD
ОтветитьIn have a problem when I copy the plane, when I tried to modify the copy's color it changes both planes, anyone know how to fix it?
ОтветитьQuestion, my water seems to 'reset' around frame 1200. By reset I mean that the material seems to be starting up again and displays the way the water looks at frame 1. Any idea how to fix this?
Ответитьhow to export that to unity ?
Ответитьawesome tut, thanks a lot bro <3
ОтветитьHow can I make a loop with this? It's for using this as an animated background. Many thanks!!
ОтветитьIs this blender guru Talking?
ОтветитьJust what I needed, thank you so much
Ответитьwhat a legend
ОтветитьThank you very much
ОтветитьIs this possible to export to unreal engine? Do you think it will recognize all these settings?
ОтветитьI swear, all your tutorials are great and beginner friendly. I can't wait for you to get more recognition🔥
ОтветитьIts possible putting some something to make a light reflect in the water?
Ответить🙏🙏🙏 Thanks for this tutorial
ОтветитьThank you SO much for this tutorial, it was so easy to understand you, you explained everything so well, simple, clear, understandable, this was just what I needed, thank you very much for your tutorial :)
ОтветитьThis is why im subscribing you
ОтветитьQuestion, is there a way to make it interactable with objects? Like to make ripples around an object that enters said water?
ОтветитьI have a problem: Everything looks great on the viewport, but when I render it, the transparentBSDF seems to not be working :S How can I fix this?
Ответитьhow do i put this in roblox studio?
Ответитьhow to send this water animation to unity ,jhow we bake this or what should we do to send this to unity for use game background
ОтветитьThe bottom shader should be white as the light is refracting more into those spots.
ОтветитьI have a question to you. How do you know all that? You didn't, in all seriousness, find out all that yourself by trying it out, did you?:D
Ответитьany tips on how to get a foamy perimeter? Im making a winding stream, in my testing to outline the water Iv needed to create a seperate object. it looks alright but is pretty janky and takes awhile
Ответитьthis is an super tutorial 👍
ОтветитьWhen I put an object above the water, no shadow is visible, how can I fix that?
Ответитьnice tutorial, easy to follow
Those damn nodes drives me crazy really
How about making it interact with something threw into the water?
this is insane, i just searching on yt how to make anime water blender, and then i got this tutorial, so simple, fast and easy to learn , thanks for making this .
Ответитьthanks you
Ответитьnice
ОтветитьThank you! I was looking for this!
ОтветитьLove it!!
ОтветитьThats a smart way to make Toon Water !
ОтветитьThanks a lot!!
ОтветитьGORGEOUS, Thanks m8!!!
Ответитьmine looks great but dont move :/
ОтветитьSimple and effective. Thanks!
ОтветитьIs there a way to animate this as a perfect loop?
ОтветитьAMAZING!
Ответитьcan i import this into unity?
ОтветитьThis is so cool! I love it, thank you!
Ответить- SO useful - thx!! :^]
ОтветитьHA VUELTO!!!!!
ОтветитьHave never even touched Blender but this makes me wanna give it a go, looks ace
Ответитьi love it thank you
ОтветитьThis is great! More please.
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