Комментарии:
Thank you - this was super helpful!
Ответитьthank you very much!
ОтветитьI realize now this video was pretty cheezy
ОтветитьThanks!
Ответитьvery helpful
ОтветитьTHANK U 💗💗
ОтветитьAmazing tutorial! I am currently enrolled in Full sail university, and this is definitely helpful
ОтветитьGood stuff, booleans can be frustrating in some instances, thanks!
Ответитьi love it~
Ответитьawesome
Ответитьsuch a good teacher, I primarily use blender!
But im wondering if we can do this in ZBRUSH's , Z-remesher? idk which one is powerful?
<3 <3 <3 !!
ОтветитьThank you so much !!!
Ответитьthanks mam
ОтветитьIn general, this function still works poorly :)
ОтветитьWhat unpredictable results? '
ОтветитьThank you Monica! Very cool!
ОтветитьStarted in blender a month or so before the start of the pandemic. I don’t have a lot of experience in Maya, except for two or so small projects, but am wanting to start learning more of it and eventually switch. So happy to have found this channel!
ОтветитьThank you Monica it was very helpful !!
ОтветитьThanks, Monica, for handy tips.
Ответитьsis please upload a video about hardsurface and edge flow work😊
ОтветитьI CANT ADD this video TO FAVOURITES in Yourube , WHY?
ОтветитьHow would we keep hard sharp edges? Would we use crease edges or something like that?
ОтветитьAmazing!
ОтветитьHey there Monica, have you thought about including Mudbox in your workflow?
ОтветитьMay I apply this technique for human character?
ОтветитьHow to keep Hard edges?
ОтветитьYes .
Please make a video ...for realistic super car modelling with glowing lights
can I request car modelling
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