Комментарии:
Is there a way to avoid to make it move forward toward -X axis. It's Counter-intuitive.😂
ОтветитьI don't have the same BP_ThirdPersonCharacter as you do and I do not know where you got yours. Mine does not have the same blueprint sheet event graph as your's does. Mine is the lady character that comes with Unreal.
ОтветитьI'm curious if anyone's having the same problem as me- the camera adamantly refuses to go above or below X height. If I build a level with varying heights, it is STUCK at the height it spawns at. Also, when the character turns to face the camera (while switching directions), the camera will push outwards, towards the player (irl). It's quite... goofy.
ОтветитьHey man can you make a vid about parallax effect for background in unreal for 2.5D games like I'm really interested in that and can't find anywhere
ОтветитьThank you, easy to understand and follow, Just what I needed.
Ответитьman you must be kidding, its awsome and quick to learn you deserve the best !!! thanks
Ответитьfor the inverted key directions, just go into the project settings -> inputs -> Axis Mappings... Move Right/Left mapping set movement scales to A=(1) & D= (-1). for keyboards atleast, change the other left/rights accordingly also. You don't have to rotate the spawn
ОтветитьI'm using UE5.3 anything changed that I should know about when I follow this tutorial?
ОтветитьHow do you get the red line from the camera component to align with the character after moving said camera component?
ОтветитьLove the transitions BIRTH! 💪💪💪💪💪
ОтветитьLets say I have a side scroller and after the player gets all the way to the right of the screen, the road does a T. How would I make it so the char rotates and now goes left / right on the X axis instead of the Y? If I get this figured out i'll be good to go.
ОтветитьI CANT MOVE HELP
ОтветитьTutorial is just a 10 with a + . Please show me how to make customizable control for android/ios . I really need this ! Tks!
ОтветитьMy spawn actor BP cameramanager box does not show an option for "follow target" as yours does. how do I fix this?
ОтветитьThis was useful thank you
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