Connecting Maya to Unreal with Live Link | GDC 2018 | Unreal Engine

Connecting Maya to Unreal with Live Link | GDC 2018 | Unreal Engine

Unreal Engine

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Amar Trivedi
Amar Trivedi - 01.05.2023 16:51

in unreal i am not getting maya live link in - Source - mesaage bus source , please guide

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Rony Dey
Rony Dey - 07.03.2022 16:57

Great

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Sevenfree M
Sevenfree M - 17.02.2022 10:09

so no need render time anymore.. actually this is what conventional software mus beware, like max, maya, blender,c4d. we are in a new world

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Zen Studio
Zen Studio - 17.12.2021 23:43

A need this for 3dsmax 😢

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fwfw
fwfw - 26.04.2021 22:13

How do you export your character from maya to unreal ? what do you select ? only the geometry? what fbx settings do you use ? I either get a ton of error when importing, or no error but it's not the correct geo :/

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Migara Hewawardena
Migara Hewawardena - 01.03.2021 12:37

Can we use Live link to render out scenes from a cartoon series we are making ? for example, we have a shot with two characters, in a forest, so the forest is created in Unreal engine, we have the characters imported into Unreal engine and blueprint actors created from them, now the problem is , if the two characters are dancing in the animation we have done in maya, and the maya camera just goes around them 360, how do we bring this into unreal and set them up in the forest we created, if we drag the characters in to the viewport the actual world space will it match, then how does the camera match ? can live link solved these problems ?

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terrablader
terrablader - 19.02.2021 19:49

Will a 3dsMax version be possible?

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Thri
Thri - 17.02.2021 23:52

This is too op

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한부용
한부용 - 04.02.2021 05:12

Can i setting differnt pc motionbuilder network.
Example motionbuilder network to ue4 different pc

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Sinne Alex
Sinne Alex - 15.01.2021 05:07

does morph target support in this live link?

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Johnny Xue
Johnny Xue - 02.12.2020 11:38

This is the scene from STARWARS JEDI FALLEN ORDER.

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jakedamus111
jakedamus111 - 24.09.2020 12:21

Would you recommend this over Alembic imports? Or can you use both techniques together?

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Carlo Mercado
Carlo Mercado - 04.09.2020 17:46

hello I have a question, can we synchronize live link with squencer, so the timeline on motion builder o maya can control de timeline on squencer.

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Shinobi Rigger
Shinobi Rigger - 11.08.2020 17:12

This demo is cool and all, but it avoids going over linking blendshapes/morph targets. That is the real challenge

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Virtual Intel
Virtual Intel - 19.07.2020 07:14

Insanely useful well once I upgrade my UE4 skills as well as PC hardware software powers.

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The Unsettled Monk
The Unsettled Monk - 09.07.2020 16:03

dont tell half steps. rubbush

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Leopoldo Bolanos
Leopoldo Bolanos - 10.05.2020 00:40

Everything works, but I can only move the camera. the character is not moving at all. I followed every step carefully. what can be wrong ?

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SAM
SAM - 25.04.2020 10:34

Bloody hell EPIC, the folder is missing .mll file and you don't suppose you guys should inform that to us.

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Lofi - For You
Lofi - For You - 22.04.2020 16:42

when iam importing the plugin it shows the error "Cannot find procedure "MayaLiveLinkRefreshConnectionUI". not even finding solution for this online.

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freekTV
freekTV - 03.04.2020 15:03

Using UE 4.24 Live Link Message Bus Source is empty. I've disable Firewall and Antivirus and still not visible.

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Cynthia Kaczala
Cynthia Kaczala - 27.03.2020 23:45

I'm working with Maya 2019 and unreal 4.23.1 and so far everything is fine till I get to the bus source part and nothing is popping up in the list. Has anyone had this problem too and if so did you solve it and if so again how would I go about solving it?

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Carl Hdz
Carl Hdz - 15.03.2020 17:59

What is the purpose of this? i followed all the steps, link between both apps.. but how to transfer the character from maya to unreal?

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Noah Studio
Noah Studio - 11.02.2020 09:52

Message Bus Source list is completely empty? Please help....

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Orlando Pachacama
Orlando Pachacama - 07.02.2020 08:55

Great... thank you...

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Eugen Zinchenko
Eugen Zinchenko - 05.01.2020 20:31

For those who struggle to find .mll file
You should download a Plug-in from Marketplace, and should have UE4.23 at least installed. Than go to UE_4.23\Engine\Plugins\Marketplace\MayaLiveLink\Binaries and select folder of your maya version. There you will find .mll file you are looking for

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ArmaniusArt
ArmaniusArt - 02.01.2020 21:30

I can't find the MayaLiveLinkPlugin201x.mll file in gitHub repository. How to get this file for linking Maya to UE4?

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Parker Coleman
Parker Coleman - 06.12.2019 09:39

I love you Unreal Engine, But for the love of god next time you say "The build info is in the documentation" PLEASE just explain how to install it, I just spent 3 hours trying to get this damn thing to work on Maya 2019 and wasted my night, finally got it installed but jesus that was a pain. DO NOT follow the link in the documentation, download from the unreal app store and then the plugin will be in your Engine folder of your unreal folder. I know he said this in the video but I had not yet downloaded the plugin from the store, did not see it there and went on a tirade to find in the online documentation where I got abunch of codes that I am absolutely clueless on how to use

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Danny Putra
Danny Putra - 26.11.2019 13:38

Hello sir i wanna ask how to get maya live link 2018.mll file? Thank you

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Bros Animation
Bros Animation - 12.11.2019 18:19

how to download plugin for maya

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FacePlant Studios
FacePlant Studios - 23.08.2019 22:38

Didn't realize Keegan Michael Key was working for Epic now

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Starvic
Starvic - 23.06.2019 07:43

Anybody come across a version with Maya 2019 support?

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MOHAMED TECHNO
MOHAMED TECHNO - 01.06.2019 05:16

can i run maya & unrealengine on
6gb ram
pentuim g2020

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unknown
unknown - 30.05.2019 07:21

Everything work fine for me make sure your Joint is attached together & also i didnt really need the remap name. Thank you for this tool i will use it with harmony!

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Sias Jordaan
Sias Jordaan - 13.05.2019 12:07

Does live link work on top of an FBX export into Unreal?

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Katslog
Katslog - 13.12.2018 20:37

How do you stream Blendshapes?

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Metkic 94
Metkic 94 - 14.09.2018 03:18

Can you rig and animate model in unreal or do you have to do it in 3D program before import ?

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Kilver
Kilver - 06.09.2018 20:26

Hi I see in your video you have a fully rigged character from paragon. i am currently working on a animation of my own and i would like to use a rig from paragon or the market from unreal but I just cant figure out how to transport the rig from unreal to maya. Maybe its impossible but i read that people worked on the animation so i was just wondering if anyone can help me with this. Thanks in advance

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gutspraygore
gutspraygore - 02.09.2018 23:00

Just did a whole bunch of testing with this and I gotta say. My mind is blown.
I'm literally animating in Maya and I'm using the engine as an extra viewport. A fully rendered REAL TIME viewport (go immersive mode)!
I've been working in film vfx for 20 years and this has been a fantasy of mine for a LONG time.

Guys, this is very exciting stuff. Thanks.

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PRO PLAYER
PRO PLAYER - 24.08.2018 15:58

Messy!!!

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D Lambert
D Lambert - 22.07.2018 05:58

maya 2018.3 try load MayaLiveLink2018.mll and got msg error
// Error: file: C:/Program Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 909: The specified procedure could not be found.
(MayaLiveLinkPlugin2018) //

Never work!! any solution??

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William McColl
William McColl - 30.06.2018 07:15

I think Blender or Hexagon 2.5 those are the ones I use.

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argmax11
argmax11 - 19.06.2018 17:57

Any more documentation on porting it to 3dsMax? The docs page is awful and almost has no information

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Blake XYZ
Blake XYZ - 07.06.2018 18:35

Howd You Get The BlendShapes to work? Mine doesn't sync up with unreal.

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SK
SK - 07.06.2018 17:10

when i click camera sync my camera in maya is rotated relative to the camera in ue engine by 90 degrees in x-axis/ How to fix this?

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Fred Reis
Fred Reis - 19.05.2018 04:16

Hi, I was able to make the unreal Maya Link successfully. However, it updates in real time only the bones. Is the plugin capable of updating the blendshapes in real time?
It would be interesting for the facial mocap.

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Ultima Smack
Ultima Smack - 03.05.2018 01:56

Howd You Get The BlendShapes to work? Mine doesn't sync up with unreal.

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#watchmeanimate
#watchmeanimate - 02.04.2018 20:01

Very impressive tech demo!

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