Комментарии:
Two years later and i still don’t get it. It’s not intuitive, it feels like i need to contextualise AH by converting it to CDR, and then i can wrap my head around it.
Ответитьgood bye 🥺
ОтветитьLol just found this channel, nice intro
ОтветитьBroooooo TY for the spreadsheet, I did steel myself before investigating the math....I did comprehend! But FUUUUUUUCK that TY for doing it!
ОтветитьMiss your videos, man ):
I remember 9 years ago, whatching your "DID YOU KNOW?... DID YOU KNOW?" videos, always in the morning before school.
why you went afk dood?
ОтветитьBro quite again
ОтветитьOne year later….I do wish you were still pumping out knowledge and/or entertainment
ОтветитьIs @Arkadian still alive?
ОтветитьChannel dead?
ОтветитьI still don't get it....lol
ОтветитьWhere r u at now bro? :(
ОтветитьNgl if everyone did a short explanation at the beginning of videos it'd be very helpful. Since you did that I'll watch the whole thing
ОтветитьHave a nice time and happy new year to all!
ОтветитьSo basically it now scales in a linear way so every item is as powerful regardless of other items you have
ОтветитьWhere are you why are you not talking about arcane are you dead becouse I'd your not gogogo
Ответитьoy mate would love to see something from, you again! ~Regards, a fan
ОтветитьHow ironic they balanced the game with ability haste
ОтветитьCdr was better change my mind
ОтветитьLeaving more confused than when i came
ОтветитьIs it to much cd haste will cost u dismishing return
ОтветитьFirst I've ever seen you and dude you look like Metro Man from Megamind with that jawline
ОтветитьThanks for the explanation very clear, I wasn't understanding why this replacement, but now everything is clear! I was still scared of buy too much AH, but now JBL has introduced me into a world of new builds!
ОтветитьJBL, THE BEST AUDIOPROVIDER,
THEY really good
Why did they make cooldown reduction Logarithmic In the first place?
Integral(1/x)=ln|x|+c
JBL rocks
love your detailed videos :D
ОтветитьJBL :)
ОтветитьRiot said AH doesn't have diminishing returns. They said buying more doesn't make the value go down. This says the opposite.
ОтветитьI always said lol is like math 😂 thx For this explanation
Ответить“It’s preseason so who really cares”
-Arcadian 2020
Bruh i got a fiddle on my tram a weak ago with 230 vision score in 5p minutes
ОтветитьSo that is why our math teacher told us the quadratic formula! To make us use it, so we can calculate him the ability haste scaling!
(yeah, there's no need to use the quadratic formula in the video, but hey, a joke is a joke.)
How masculine you gotta be to have your jaw 1.5x wider than your head?
ОтветитьI think that comment upset him.
ОтветитьSo when you add in say ultimate hunter how does that factor in with ability haste? Base cooldown or after the haste is factored? Does it matter on Champs that already have lower ult cds like assassins?
ОтветитьI still don’t know if you can still get 45% cdr with ability haste?
ОтветитьHOLY SHIT HE'S BACK?!?!?!?!?!
ОтветитьMe: Watches entire video twice, still doesn't fucking understand bc i spent 10 fucking years multiplying whatever my timers were by my CDR
Ответитьactually pretty good vid.
also checked out your other vids hope you channel blows up.
So, if I want to win, I have to actually use my brain? Not pog, riot, not pog at all.
ОтветитьNice. However, the armour graph you showed is a little misleading, since damage reduction does in fact NOT scale proportionally with armour. The x-axis should be named something like 'effective HP' in this case.
ОтветитьWait no.
Attack speed and spell haste are completely different.
Unless your CAST ANIMATION gets speed up or even speeding up travel speeds on spells they are not the same.
Attack speed increases auto attack animation speed.
This haste thing seems to LITERALLY just rename the thing making it more fucking confusing.
I rather have a % value instead of calculating the fucking % from the number.... what?
Recently found your channel and I’m loving your content! I’m looking forward to more videos! :)
Ответитьhere's an explanation with an analogy to those still confused....
imagine a car that is 1 meter/second fast that will go through a 100 meter road
the moment you use an ability, the car starts moving and you can only use the ability again once the car gets to the end of the road
every 1% of cooldown reduction makes the road shorter by 1 meter
and every 1 point of ability haste makes your car faster by 0.01 meter per second
It still literally doesn't make sense to me
Ответитьu tell me ability hast is good then why does nasus feel like crap ?
Ответитьcool thing that you take viewer feedback into account. could have done without the passive agressiveness but i too wish that people would get straight to the point. this style is perfect.
give a quick explanation
THEN go into detail
thumbs up from me
the problem with ability haste is that its anything but intuitive: its really easy to visualize how much benefit youll be getting by buying X% fo reduction of something -its fractions and percentages (and the fact that it always came in discrete 10% quantities meant the math was even easier)
hell, even attack speed is not intuitive! when i was first learning the game, i remember being bummed that some itens reduce my rate of fire, until i actually stopped to read all the stats tooltips (realizing it was not the interval between attacks, but rather attacks per seconds)
at least let me visualize data in percentage, these arbitrary numbers are barely meaningless