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Firestarter Crew
ОтветитьAcid mushrooms are also an easy thing to wack in the bio reactor. They make pretty big amounts of energy though far from the max
ОтветитьYou will never need the nuclear reactor unless you put multiple water purification stations in your base. If you do not then I would say 1 bioreactor with 2 solar panels or 3 thermal plants will be enough for you
ОтветитьIf you build around 3 solar panels per device, you should never run into problems
ОтветитьAm i doing something wrong? I did the entire playthrough with one base, and only solar panels, i never had a problem charging anything lmao.... i found the other sources useless, just build more solar panels.
ОтветитьIn my opinion nuclear reactors are the best power source beacuse of
1.really energy high capacity and production rate
2.uranite crystals are practical everywhere in the lost river and lead and glass are pretty easy to get
3.1 single reactor can power your entire base with 1 water filteration matchine 1 battery charger and 1 power cell charger and other stuff like a fabricator , a moonpool ,a modification station
And all you need to do is just not be a lazy idiot and get the recourses
Nuclear plants are actually quite a bargain considering how much Uraninite I find on a regular basis. I've got 6 bases, all with a nuclear reactor and 4 rods apiece. I never run out of water considering how many water distillers I have which suck up a lot of power. Then the battery and power cell chargers make it really easy to flit from base to base. My thermal reactor on both my cyclops and my prawn suit also make a difference too.
ОтветитьVery informative. Thank you!
ОтветитьFinally , a video that ' gets to the freaking point ' ..... thanks man
ОтветитьThe best fish for the bioreactor is the oculus. Though it's kinda slow growing it'll give you 630 energy a piece.
ОтветитьMy favorite is the Thermal Plant, it takes some time and resources to set them up, but once you get enough of them, maintenance is practically zero. Here’s a trick I’ve learned. Find a heat source (there’s very few biomes that do not have these), get as close as you can without boiling yourself to death (it only takes a few seconds to die, so wear a Reinforced Dive Suit so you don’t start to burn until you reach an area of 70 degrees Celsius; also keep a sub nearby so you don’t have to swim all the way to the surface if your oxygen runs low while you’re working), build a Base Foundation directly over the top of it and then squeeze four Thermal Plants onto the Platform. Then build a power line from the platform back to your base. This will give you 1000 power, and you will find it difficult to work fast enough to drain that, because the heat sources work practically around the clock, day and night. (The only thing that will be able to compete with it is a bunch of Water Filtration Machines, because they require the most power to run.) They will always store power for you if they have space. If you build multiple platforms, with four to every platform, pretty soon you will have more electricity than you could ever possibly use. No crafting Reactor Rods, no constantly sticking plants and animals into a Bioreactor, and no being limited to craft during daylight hours because of Solar power.
ОтветитьI do not know if you are still around but you have answered my question of power.
My friend on Xbox thinks it is the Oculas, pink eyed peeper from the mushroom cave that lasts the longest in the Bio Reactor but I have always believed it was Reggie. However, I do not like killing animals so your other Fuel alternative, Blood Oil is what I will be using in my forth coming series on a different ID.
Stay safe Sir & thank you.
Do fishes mate or i have to keep catching them after use
ОтветитьThanks mate
ОтветитьI just use ghost weeds for bio reactor
ОтветитьWhat could you possibly need the nuclear reactor for? Not enough things need that much power in this game to justify it? Scanner room always on, three water purifiers, a battery charger. I feel like this game should've gone deeper, there's nothing that justifies me drilling into a uranite chunk. You kinda just build all that endgame stuff for no real endgame. Though it was an excellent experience up until that point.
Ответитьthis vid was BOSS. LOVED IT.
Ответитьi like using marblemelon in the bioreactor its easy to grow it gives 420 energy and you can eat it for food and water it hits 3 birds with one stone
although reginalds arent the small fish that gives most energy its oculus with 630 per oculus
So should I just use like thermal and bio cause they seem most consistent
ОтветитьStalker for bio isn't efficient. There is an option that is better than the reginalds, and that's the occulus : the peeper clone found in the purple jellyshroom cave. Reginald is best food and second best bio energy, while occulus is best bio energy and second best food, so having a tank for each can be useful : one aquarium for food and one for the bio reactor. Although personally I just make a small aquarium of occulus and use them alongside a bioreactor to fuel a temporary room when building a new base.
ОтветитьId never use the nuclear one. the cost is too high. solar for surface over all else and thermal for underneath. use bio if no other option
ОтветитьCombine all of them!
ОтветитьI actually found on my install vanilla solar panels provide far more power, about 1-1.5 power second during peak daylight at surface level. They are as a result far to overpowered. So i installed a mod to let me nerf them, and i may nerf the battery capacity. 4 panels can provide enough stored energy to power a water filtration machine through the day at sea level. 5 at 50 meters, maybe 6 at 100 meters(just need excess stored energy really).
They practically render the other power sources worthless above 150 meters. Even in smaller quantities, which isnt even what solar realistically looks like; you should need a lot to rely on them exclusively.
So i nerfed them slightly, when i start over, plan to nerf them even more. (To half efficiency, 50 capacity).
You built all this Not in creative? Lol good on ya
ОтветитьSolid video.
ОтветитьI think once you get a scanning room, the technical cost for power sources drops dramatically. Honestly, the best sources IMO are Geothermal and Solar. It's a no-brainer. The Geothermal especially can provide a LOT of power non-stop without any fuel, and the solar panels are cheap once you have some scanners to find extra copper and quartz (though I see comments saying solar is not enough, no, 1-2 panels is not enough, solar is a very low-density energy source. You need FOUR to match a single bioreactor. You need 3 to match a thermal at the 55c range during peak sunlight, thus, 5 for the same overall amount of power, assuming you're at a good elevation).
Really only limitation of the two power sources is how much copper/quartz you can get for solar or ruby's/magnetite for thermal.
Though early on, bioreactor is cheapest power-per-cost overall. Synthetic rubber is renewable and titanium actually respawns.
Edit: solar power actually provides a LOT more power than the wiki suggests. Around 50m you get 1 energy/second at peak hours, way more than you’d expect, during peak daylight. But you’ll use about 400-500 energy night, now this accounts for energy generated by the panels, so you’ll likely see power dip down about 250-400 depending on elevation so long as your above 100m.
Due to the power generation being so high per panel, above 100m there is ZERO reason to build nuclear power plants. If you want to save on copper, a few panels + a bio reactor will easily support a base running a water filtration machine and scanner room. Im talking just 2-3 depending on elevation.
I mean, nuclear reactor sounds like a no-brainer to me. Uranite isn't so difficult to find, provided you have a seamoth with decent diving depth.
ОтветитьThank you for making this video 👍
ОтветитьI prefer shrubnuts for the bio
ОтветитьI have a base in the lost river (in the blue zone) so to be safe i have my base right next to three volcanoes with three thermal plants a nuclear reactor with 4 rods and 2 bioreactors
ОтветитьYou cant live off of solar panels you have to have another powers system to back it up for example i have 2 solar panels 2 thermal planet and a bioreactor
Ответитьcurious how do you put a stalker into a bioreactor when you can't kill them or pick them up
ОтветитьNice video bro
ОтветитьYou are the spark that lights the way of Subnautica.
ОтветитьI did it with the help of Avasva solutions.
ОтветитьRoughly 24 solar panels at 40 m depth. a bio reactor with stock pile of fuel, just put in a nuclear reactor with the proper stuff needed. Here is the thing. Everyone is saying there is a fixed amount of resource to make fuel rods right? Well I’m almost positive they respawn in the chests in the Mercury 2. I’ve farmed about 10 fuel rods so far and will use the reactor when I have a large locker full although the reactor isn’t even needed, I’ll test it’s strength. You can also farm the nutrient blocks at the first supply cache you find. I get 2 blocks every day or two when I go back
ОтветитьI have 18 solar panels and one bioreactor with a decent size base., meaning I have 1,850 energy. It constantly recharges and the lowest it has ever gotten was 1,600 something, but that's when it's nighttime. I have only one water filter and I'm wondering if I should build another one.
ОтветитьThis made me stop playing subnautica tbh
ОтветитьDont buy subnautica for nintendo switch completely full of glitches.. Developers are not doing a dam thing to fix them.
ОтветитьIm going old school. Solar farms baby.
ОтветитьMe having 24,000 power and climbing: haha ah (awkward silence) why did I search for this video?
ОтветитьI need to know how to power my moonpool at night. ☹
ОтветитьJust dump out the depleted nuclear rod out in the ocean and contaminate the whole sea. xD
ОтветитьThanks for this. Quick and simple but with just enough information to be easily understood.
ОтветитьI prefer bioreactor because you can get it almost immediately, fuel is easily sorted with growbeds, and it’s fairly good at providing energy for my typically small bases, along with supplements from solar panels
I’m considering doing nuclear for my below zero base, but when i tried in the first game my base got radiated so i’m hoping this can help me work around that
Wow, I was watching some Below Zero videos, and am amazed at how people still are totally clueless about solar panels. They make one or two panels, then whine about needing to build another power source because they don't have enough power. They just can't seem to understand that power output and storage capacity stack up. How dumb is that? I make 10 - 20 panels to power a decent sized base.
ОтветитьI am running low on power
Ответитьwhere is your base location at? I love the area
Ответить2 bio reactors satisfy my power needs
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