Комментарии:
I reckon this is the best atmosphere I've seen (although a little over-emphasized), especially with the style of planet I'm looking to create :)
ОтветитьWhy is it my Sun needs to be a 50 before it starts getting super bright?
ОтветитьAwesome, you are very good at what you do.
ОтветитьI want to add country border on the earth. How can I do that?
Ответитьadditional too add a layer weight to the emission and set it to fresnel.
ОтветитьIs tgere any way to add slightly red atmosphere on the transition of day and night to make a sunset and sunrise effect?
Ответитьthank you so much for this!
ОтветитьGenius! thank you
Ответитьwhen i used
transparent increase fac. to 1.000 it was all black
i followed it to the T yet some how its completely flipped the atmosphere is reverse the trans, blend and black are on one side,. and the other side is fucking texturless.
ОтветитьStep 1: add ico sphere
Step 2: increase subdivisions to like 6 or something
Step 3: v o l u m e s c a t t e r
Thanks for the great tutorial!
Is there a way to have a gradient on the atmosphere into space? So that it fades out with distant to earth?
Hey Ryan, great tutorial! I'm having issues with losing a lot of detail to the atmosphere (in cycles). Would you have any suggestions to remedy this issue? The atmosphere gives a blurring affect to my planet texture beneath.
ОтветитьAmazing video! no distracting music or anything and a very satisfying voice!
Ответитьgodsend of a video. thanks bro
ОтветитьI am adding the separate XYZ node and my gradient is very sharp, it is only working with small scale object, if i increase the object scale to like1000m the gradient is very sharp. Is there in any way to fix this?
ОтветитьI don't know if it's a newer blender (I'm on 3.3) but the moment you get to the mix shader around 12 and a half minutes in and move the slider, I find that I can't see the planet object beneath it regardless, like the transparent isn't doing anything.
ОтветитьI need to apply this to a flat plane and the transparent part didnt work it was just black
Ответитьit looks great, but it's missing the Rayleigh scattering, like, the thing that makes sunsets
ОтветитьI needed this thank you
ОтветитьGreat trick with the Z mix factor! I never figured out how to use emission for atmosphere and have it dark in the shadows. I settled for using a diffuse sphere over the terrain sphere. I love your planet! I also made a procedural planet tutorial. They are so fun to make.
Ответитьsuperwork as usual. Thanks.
ОтветитьI looooove your tutorials but I'd like to know how achieve the redish-orange color where the sunsets are created in the border of the lighted limit of light and the bouncing of that orange-red tint half lightning a tiny part of Earth. Thank You
ОтветитьThank´s for this Ryan King Art..
This may come in handy for creating a crescent moon and use the gradient in the alpha channel of a moon surface and image, so that when moving the sunlight it will be transparent only on the side that isn´t lit properly.
I usually have been working with lightwave and is trying to adapt some cases to blender, in lightwave I would just use an Light incidence channel, then you are all set..by far easier than setting it up like this in blender, it would be nice if there was a simple Light incidence node/gradient..maybe there is?
For planetary atmosphere I rather prefer to use fully volumetric sphere´s, then you do not need to use any of these methods really, the atmosphere should be scatter and absorb physicly in a near similar way as the real thing, that Is what I can do in Lightwave, to some degree in blender as well.
Of course..much longer hit on render times, but I prefer stuff that looks more real.
Anyway, good samples, though the glow or the gradient may be a bit too large scaled instead of a thinner atmosphere, but then again, artistic freedom on Iceplanets are ok :)
Foremost I need to get a crescent moon working with reactions to the Light incidence/angle, so this may be it...but one important thing, it needs to react to the Nishita sky model sun, and that is built in to the backdrop skytexture, so you can´t directly use these techniquest I am afraid of when referencing object that is restrained with goals and targeting.
Nice! Is there a way to get the atmosphere to fade out with maybe a spherical gradient and volume? I've tried to do this but without success.
Ответитьyou have awesome channel thanks you for your content :D 👍
Ответитьngl this channel is ridiculous 😳
Ответить👌Amazing work...sir
Ответить👍
ОтветитьThumbs up for the best Aptnosphere!
ОтветитьFantastic tutorial as always, Ryan!
I absolutely love the look of that atmosphere. Amazing work! 😃
Thank you so much for sharing with us.
You're at 85K subscribers now! Congratulations! Your hard work is paying off. It's great to see.
Happy pre-Friday to you my friend! 😃
That looks very interesting! I'm going to try it out tonight. Yeah – I did the procedural planet tutorial on Eeevee and it was laggy as hell after a while. Making the rendered view really small helped a little though. But anyway I'm more of a texture person.
ОтветитьSir could u make a video about render pass and how to use them in blender compositing or after effects.
ОтветитьThis is a nice addition to the BlenderGuru planet tutorial!
ОтветитьNoice
Ответить👍👍👍
Ответить❤👌
Ответитьexcellent
ОтветитьGood day Ryan,
Hope you are doing well.
As a beginner 3D artist, at start of the video i made two predictions for myself.
One that it was done on single mesh with lots of texture work and emission in shader nodes.
Two this was done by creating identical mesh over the planet object and modifying the material of the new mesh.
I have really enjoyed this video, among the other you did, your tutorials are very insightful and simple to understand on step by step bases.
Your video also brought a good example how to use parenting and empties in scenes for the creative process more than just organizing the scene assets.
Very cool
ОтветитьYay. Brilliant. Thank you Ryan.
ОтветитьI no that u can be my helper pls pls .is my vision to be th best animator or best actor.
ОтветитьHello pls I'm 15years of age,I like animation and filmmaking but there is no help from anywhere for me,pls I only need camera pls can giveaway me some camera pls,pls,pls🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏.i always watch your video.😩😩😩
ОтветитьAmazing 🤩🤩
Ответить👍👍👍
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