Комментарии:
Thank You, Solo Game Dev! I like this tutorial
ОтветитьIs there a way to pause the game while not pausing certain things?
For example, I have a function where a character can examine something, and I would like time to stop around them so they don't get attacked while examining. However, using Time.timeScale pauses the text crawl for whatever it is they're trying to examine. Also trying to use Time.timeScale affects the inventory UI as well.
That's so helpful and quick, thank you!
ОтветитьCan't we use GetKey?
Ответитьwhere is the previous video ?
ОтветитьHow can I make it so that I have to press esc instead of some button on the screen?
Ответитьsimple and easy to do. Thanks bro. 1 sub to you.
ОтветитьShort, sweet, and to the point. Thank you
ОтветитьThank u this really helped me out with my game!
ОтветитьYou can use switch method: isPaused = !isPaused;
Time.timeScale = isPaused ? 0 : 1;
Can you please make a video on how can we save progress in seen for example in a city builder 2d game how can we same the whole city building and data.
ОтветитьThankYou buddy
Ответитьvery nice.
Ответитьha no way i just made a pause screen and this came up in my recommended!
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