PAINTING DIRTY GLASS - Game Asset Texture (DETAILED TUTORIAL) -Maya-Substance Painter-Toolbag-UE4

PAINTING DIRTY GLASS - Game Asset Texture (DETAILED TUTORIAL) -Maya-Substance Painter-Toolbag-UE4

Robot Army

3 года назад

95,158 Просмотров

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Rana
Rana - 08.09.2023 19:50

This is some ASMR level tutorial.

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Kashyap Bhatt
Kashyap Bhatt - 31.08.2023 14:30

Thank You

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Yaros Yari
Yaros Yari - 02.08.2023 09:46

I use unified mesh. Masked for my part of the mesh for opacity. It's not "opacity" slot in the main material but "masked". One video said I can't reach 0.5 dirt value opacity effect by using masked, but "1" or zero only! I tried something like Dither parameter on the main mesh but it sucks. How to resolve the case of dirty part with opacity for the unified mesh?

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Victor San
Victor San - 22.07.2023 05:45

alguma chance de compartilhar esta cena?

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BLUERGB
BLUERGB - 10.06.2023 16:39

Qr ki6u tutorial di jiya sir.

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The DuDe
The DuDe - 30.04.2023 18:36

Someone knows how to connect Opacity from Substance Painter to Arnold Cinema 4d?

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TheTrieXy
TheTrieXy - 06.04.2023 13:19

Where can i find sun fade Oo

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Eugenia Grayeb
Eugenia Grayeb - 03.04.2023 19:38

where can I get the sun fade smart mask?

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skeleton king
skeleton king - 16.03.2023 01:43

Why my good sir!! You had no idea how long have I being looking for this guide!! Thank you so much!!!!!

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Sophie
Sophie - 14.03.2023 07:34

thank you😊

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Try iT
Try iT - 05.03.2023 14:59

hey how is the shader complexity?

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Maksim Ziabkin
Maksim Ziabkin - 26.01.2023 14:54

Thank you!

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Yanting Ye
Yanting Ye - 11.12.2022 13:55

thank you so mcuh,now I know why my glass material do not have roughness and metailc and normal node ,谢谢

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Ahmet GENÇ
Ahmet GENÇ - 09.10.2022 16:09

Thank you.

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Emvy Beats
Emvy Beats - 10.09.2022 04:44

I have been using Substance wrong for quite a while, Thank you for the knowledge!

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Robert Fryar 3D Art
Robert Fryar 3D Art - 29.08.2022 19:39

How do I add an opacity map to the Unreal engine packed export textures, you said you will link in comments but I don't see that?

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LukasAllenbaugh
LukasAllenbaugh - 26.08.2022 22:44

Thank you! This video is the best I can find for textured glass, thanks for all the variations, your'e an excellent teacher.

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Uncle Jesseppe
Uncle Jesseppe - 25.06.2022 16:54

another thing i suggest, use the grunge scratches in height and rough for more realistic worn type glass. you can also add in finger and hand prints for even more realism

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CupCake
CupCake - 11.04.2022 20:42

Such a good tutorial

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Ben jamin
Ben jamin - 06.03.2022 00:22

looking awesome!

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Dexxter
Dexxter - 06.02.2022 14:38

Any idea how to export the alpha for Cut-out in marmoset? I exported alpha as gray channel but the cut out alpha simply does not work in marmoset. I made a plane under my model with hidden geometry but the painted areas don't get effected by the opacity map. I have a choice of fully visible or fully hidden..

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Mustafa Nur Öncel
Mustafa Nur Öncel - 13.12.2021 18:57

UE4 needs some Planar Reflections, couldnt gives any good reflections.

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Arjun Laddhad
Arjun Laddhad - 10.11.2021 23:30

i dont have the sun fade mask can you tell me where can i download them

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Oomou Lee
Oomou Lee - 17.10.2021 17:13

Great tutorial. Thanks!

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Chris Cohen
Chris Cohen - 29.09.2021 23:24

I don't think you need to wait for the post apocalypse before British bus shelters look like that.

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R6Scrubs
R6Scrubs - 29.09.2021 01:54

I'm a beginner with all this stuff and I'm bit confused by the marmoset toolbag bit. What was the point of importing everything into there? It didn't look like you ever exported it from there and if it was just to make a nice looking render of it, can't that be done in the 3D modelling software you started with (Maya/Blender) just with the new textures from substance painter applied?

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Altan Güvenni
Altan Güvenni - 02.09.2021 00:45

Very useful, very important tutorial.

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yash thakur
yash thakur - 14.08.2021 06:54

thank you for such tutorial you earn my like and respect

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A SR
A SR - 12.06.2021 00:29

I normally export the opacity map as black and white (there are also grays but I mean as having the whole range from 0 to 1), and then in UE4 plug it into a lerp node so you can remap the Opacity min and Opacity max. hope it helps

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Henry Gonzalez
Henry Gonzalez - 31.05.2021 03:16

I would love to see a tutorial about improving the glass reflections and roughness. I'm not very happy with the look of my dirty glass in unreal straight out of substance painter

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Кирилл Чарышников
Кирилл Чарышников - 30.05.2021 11:58

Cool tutorial!

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OmniOmni
OmniOmni - 26.05.2021 22:13

Very much appreciated tutorial!

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Sono
Sono - 13.05.2021 17:44

Why everyone hates iray inside painter so much? Its so powerful when you set it up properly.

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Fabian
Fabian - 02.05.2021 10:02

Hey RobotArmy, is there a way to reach out to you? We replied several months ago but I had some questions on online marketplace and if you've got experience in selling 3d models. Thanks!

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hangover
hangover - 01.05.2021 17:27

Hello! I was wondering, maybe you could make a TRIM sheet tutorial for stylized art? Would be really helpful to see the full workflow! :)

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rwstcz z
rwstcz z - 28.04.2021 08:18

how would you export this to arnold in maya

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Mahesh Ranganathan
Mahesh Ranganathan - 25.04.2021 11:39

The video is great! thank you for this :)

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Brahim Saoudane
Brahim Saoudane - 25.04.2021 03:55

hi man we miss you

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Kardinal
Kardinal - 24.04.2021 20:42

hey ! Really cool videos, are you planning to make a discord ?

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Donovan Baine
Donovan Baine - 24.04.2021 20:15

way to go man i was waiting u to show something like that ....u r a mind reader

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Mango 👺
Mango 👺 - 24.04.2021 18:58

Very beautiful work

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