Комментарии:
What are your thoughts on the current controversy surrounding the new Mortal Kombat's animations
ОтветитьDamn
Ответитьwhy is every song in this video something i listen to daily
ОтветитьI have been planning on making a fighting game for a while and thiss has helped me realize what i should try to add to the game for the movement to feel smooth
ОтветитьGreat vid but ur Marth is booty cheeks
ОтветитьFound this video while looking for an explanation about MK 1 background or pretty much every combat game actually, i didn’t get what i was looking for which is how they make the background but get a lot of other stuff instead so thank you for this one mate ! Nice job.
ОтветитьControl is the key. More attacks in a character's arsenal=higher skill cap. Higher skill cap=possibility for a better player. There are pro controllers for a good reason. Pro players know peak control is vital. Games with air combos, parries, dashes, etc offer superior control. The skill cap for games like mvc2 and sf3 are through the roof for that reason.
Ответитьmake the anticipation part of the attack exaggerated
ОтветитьAS A KID BACK IN THE SF3 DAYS I WAS ALWAYS LIKE "SOMETHINGS ANNOYING ME ABOUT ELENA'S HEAD AND NECK DURING THAT WIN ANIMATION". NOW WE KNOW XD
=)
What game did you get the sprites for the thumbnail from?
Ответитьthanks
ОтветитьTekken animations has some elasticity. For example, Kazuya's iconic hellsweep. When he's performing it, his torso twists unrealistically, but it makes the attack feel more swingy and powerful. There plenty of examples in Tekken. Watch how characters twist and wirl when they are hit by screw attacks.
ОтветитьI've been watching through all your videos and HUGE props for your editing. It really ties everything together super well =]
ОтветитьWhere did you get the thumbnail sprites?
ОтветитьHitstop is one the mechanics of all time
ОтветитьUnbound is trash and whatever they did to to add lines etc it still feels slow af. xD The real NFS MW has the feeling of speed. xD
ОтветитьAs great as this video was all I know now is that I hope Elena is added to SF6
ОтветитьWhat is original video Tekken side steps
ОтветитьMugen?
ОтветитьCan u recomend good tools for this
Ответитьi don like the animation of that street fighter
Ответитьgood production, visuals helped convey info
ОтветитьAwesome content!
ОтветитьDo we have all the hand drawn sprites used in SF3?
ОтветитьSnk, Kim's glorious pants
ОтветитьMortal Kombat just looks bad. The animation sucks so unbelievably bad
ОтветитьSakurai made a video about this , about the elasticity of the Mishima hellsweep ironically enough
Ответитьhmm alright
ОтветитьPutting the water level donkey kong country music at the start very nice
ОтветитьNetherrealm animation is just bad, characters punches and moves like rocks
ОтветитьSuch a good vid, thought this was gonna be another boring motion inputs video, but this is fucking amazing
ОтветитьAnyone has a link to the specific Tekken TAS footage used in the video?
ОтветитьPlease make a video about legendary moments in fighting game tournaments
ОтветитьWhat happened to the boiler thumbnail
ОтветитьI would love to see a 3d fighting game like tekken and virtua fighter but with more stylized animations. I would love to see how a more cartoony anim style translates to a 3d game.
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