Комментарии:
Thank you my man, you saved MY LIFE FROM TUTORIAL HELL
Ответитьhahaa I have 113 errors all kind of them, I just came from unreal.
ОтветитьIt's usefule for me, Thank you.
ОтветитьThis is bullshit. If you do not know good C# you will not repair any error.
ОтветитьThis is very helpful I was so frustrated at my unity project and nearly just dropped the project entirely
ОтветитьI have a cs1519
ОтветитьHelp me I got a 9,42 to many characters in character literal
ОтветитьBro! Thanks I think my codes after this video will work better🤜🤛👍
ОтветитьController 'Player': Transition '' in state 'Player_Idle' uses parameter 'running' which does not exist in controller.
what does that mean
when i run in my 2d game the running animimation dosnt play but when i jump and instantly start running again the animation plays please help :}
Ответитьyes this makes it easier for me I still have the problems that are a 'float' problem but thanks love vid and idea
Ответитьi know this was six years ago but thanks bro
Ответить👍
ОтветитьBro can you explain cso109 error in unity which is telling new keyword Is not required.
ОтветитьSkype, Microsoft Store and INTERNET EXPLORER... Dude you have committed 3 sins right at the start...
ОтветитьNice!
ОтветитьСпасибо, очень помогло!
ОтветитьParse error: syntax error, unexpected TVAL_ID help
ОтветитьHow to solve error cs0246 namespace error
I am new to unity and trying to use 2d game kit demo
thank you
ОтветитьThanks Now I have 20 errors instead of 15
ОтветитьUnable to parse file Assets/Scenes/SampleScene.unity: [Parser Failure at line 182: Expected closing '}']
Help me, pleasee
I have syntax error,`,` expected does someone know how to fix that.
Ответитьthank you so much even though this video is 4 years old it still helped me
Ответитьlove you man
you showed me the way
This solved all the errors I was getting while coding. Thank you so much for this.
ОтветитьAt the start i was struggling hard to fix an error alone
ОтветитьI went into this thinking how can this possibly help!?!! I walked away with some Nifty tricks!! Awesome!
ОтветитьTHANK YOU SOOOOOOO MUCH, YOU JUST SAVED MY GAME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Ответитьto me worked on console i checked and one letter I made different!
ОтветитьWhat about Mac?
ОтветитьTHANK YOU SO MUCH!!
ОтветитьI delete my Console.
How can i restore them?
SO LOUD! AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
ОтветитьThe variable is assigned but its value is never used . Help with this error I'm really confused :,-)
Ответитьthe problem for me is i didn't code anything, and have 125 errors, with an unchanged scene
ОтветитьBasically, I downloaded the project and import it unity. When i use the script it gives the error
("Can't add script behaviour PostProcessLayer. The script needs to derive from MonoBehaviour")
I reimport the project, names are the same. can you help me plz?
life saver
ОтветитьI need help in new. This video didnt solve my error :(
ОтветитьYaa this is the big one I am facing now
God dammit
It says The name "Title" does not exist in the current context when it does
Ответитьthanx very much
Ответитьtanks bro
ОтветитьThe name 'input' does not exist in the current context can someone help me please???
ОтветитьMy errors don't fixed
Ответитьi got an error: Assets\Standard Assets\Utility\SimpleActivatorMenu.cs(41,1): error CS1022: Type or namespace definition, or end-of-file expected.
This is my code:
using System;
using UnityEngine;
namespace UnityStandardAssets.Utility
{
public class SimpleActivatorMenu : MonoBehaviour
{
// An incredibly simple menu which, when given references
// to gameobjects in the scene
public GUI camSwitchButton;
public GameObject[] objects;
private int m_CurrentActiveObject;
private void OnEnable()
{
// active object starts from first in array
m_CurrentActiveObject = 0;
camSwitchButton.text = objects[m_CurrentActiveObject].name;
}
public void NextCamera()
{
int nextactiveobject = m_CurrentActiveObject + 1 >= objects.Length ? 0 : m_CurrentActiveObject + 1;
for (int i = 0; i < objects.Length; i++)
{
objects[i].SetActive(i == nextactiveobject);
}
m_CurrentActiveObject = nextactiveobject;
camSwitchButton.text = objects[m_CurrentActiveObject].name;
}
}
}
}
PLEASE HELP ME
I got 200 errors...
ОтветитьHow do you fix this Error ? CS0029 Cannot implicitly convert type 'float' to 'AudioSettingsScript' ?
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