Комментарии:
if i convert to mesh it all disappears
ОтветитьWow! Absolute gold!
Ответитьnice thank you ! Easy to follow !
Ответитьare you straight from houdini
ОтветитьI made the brown color so chocolatey, incidentally. Called it chocolate coast.
ОтветитьAlso man hat dich gut verstanden, aber du hast echt viele anglizismen verwendet 🤷♂️
ОтветитьSuch a great tutorial! Thanks for your kind explaining.
Ответитьhow do i convert the landscape into static mesh for unreal engine5?when im trying to export as fbx or gltf only the materials are being exported but not the landscape itself
ОтветитьDude, you didn't delete the cube. Unsubscribe!
👍Kidding! Great piece of tutorial!
It's a real testament to how far Blender has come, to find so many well-thought-out tutorials and being in a ten-minute window as far as explaining. Perfection. Example: When was the last time you watched a ten-minute video on making a doughnut? ... LOL😁
ОтветитьThanks for the tutorial! When I plug the "Add" node into the "Set POsition" node the square just disappears, any tips?
ОтветитьLove this, thanks for sharing! How much ram does an biome like this demand ? I would love to make an winter switch on this, like drive winter on height or depth.
Ответить👍👍👍👍👍
Ответить10/10 Great Tutorial. Love the speed of it. Not overly fast like most where I struggle to keep up. Thank you.
Ответитьyou know its a good tutorial if the default cube survives
ОтветитьAwesome, really beats trying to adjust mesh. Thanks
ОтветитьOnce I add the water it duplicates the landscape and is not seen. has the system changed in 3.4?
ОтветитьThankyou, If you copy and paste, the nodes drag away freely.
ОтветитьNice tutorial so far, but for some reason after I assign my materials they appear as total black :(. Does anyone know a fix for this?
Ответить