Blender Secrets - Combining Displacement Maps and Mix Shader Masks

Blender Secrets - Combining Displacement Maps and Mix Shader Masks

Blender Secrets

2 года назад

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@jimpmorrison
@jimpmorrison - 25.10.2023 00:56

hi, I'm struggling to set this up properly. Could you please show a more detailed screen-grab of the two initial materials and how they are set up? Thanks so much for the tutorial too

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@twistedwizardry5153
@twistedwizardry5153 - 06.02.2022 19:55

Could you do a video on how to get correct lighting for CG elements that move? An HDRI is greate but is accurate only for a single position. What If you need your CG to move through a scene?

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@pq3929
@pq3929 - 04.02.2022 06:12

Thanks Thanks Thanks!!!!!!!!!!!!

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@DamiansjBlogspotMxDamianArcane
@DamiansjBlogspotMxDamianArcane - 03.02.2022 21:20

I love your videos they are extremely helpful! do you know if there is something similar to Zbrush Morph Target but in Blender? I have looked for ways to do it like with corrective shape keys but it is not what I am looking for, I hope you can help me, thanks!

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@iceseic
@iceseic - 03.02.2022 20:44

I don't get it, is it just image texture used for both masking and displacement or there's more to it? If that's the case then nothing special

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@andrewsanders7636
@andrewsanders7636 - 03.02.2022 20:32

thanks man this will be great detailing

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@gamingneeded1902
@gamingneeded1902 - 03.02.2022 19:20

i am confused, if you are using the grayscale image to add displacement you need black/white image to seperate the materials, otherwise materials will be mixed. or did i miss something

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@boriskourt
@boriskourt - 03.02.2022 19:19

Another fantastic Blender tip!

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@pile333
@pile333 - 03.02.2022 18:59

Very nice!

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@wilhelmeniabilliedoherty5917
@wilhelmeniabilliedoherty5917 - 03.02.2022 18:58

This is totally wizard

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@illuminart5189
@illuminart5189 - 03.02.2022 18:44

Thanks bro

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@bluemosquedesign
@bluemosquedesign - 03.02.2022 18:44

frigging amazing.

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@theforest8882
@theforest8882 - 03.02.2022 18:43

Thanks

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