Комментарии:
hi, I'm struggling to set this up properly. Could you please show a more detailed screen-grab of the two initial materials and how they are set up? Thanks so much for the tutorial too
ОтветитьCould you do a video on how to get correct lighting for CG elements that move? An HDRI is greate but is accurate only for a single position. What If you need your CG to move through a scene?
ОтветитьThanks Thanks Thanks!!!!!!!!!!!!
ОтветитьI love your videos they are extremely helpful! do you know if there is something similar to Zbrush Morph Target but in Blender? I have looked for ways to do it like with corrective shape keys but it is not what I am looking for, I hope you can help me, thanks!
ОтветитьI don't get it, is it just image texture used for both masking and displacement or there's more to it? If that's the case then nothing special
Ответитьthanks man this will be great detailing
Ответитьi am confused, if you are using the grayscale image to add displacement you need black/white image to seperate the materials, otherwise materials will be mixed. or did i miss something
ОтветитьAnother fantastic Blender tip!
ОтветитьVery nice!
ОтветитьThis is totally wizard
ОтветитьThanks bro
Ответитьfrigging amazing.
ОтветитьThanks
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