Jess Zakilly's channel:
https://www.youtube.com/c/JessZakilly
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Transcript:
Tunic is without a doubt the best game I’ve played this year, and already in my top ten games of all time. So with the release of Tunic on Switch and Playstation, I’m here to convince you to try it. I’m going to give you a full rundown of what it’s like to experience Tunic, with no spoilers.
There are a few ways to describe Tunic. In one way it’s like a remake of the original Zelda. You’re cast into a world with nothing but the clothes on your back, and asked to go discover what’s out there. I’d recommend just starting the game without even reading the controls and going from there. But while Zelda gave you no instruction at all, Tunic has one of the most clever ways of teaching game mechanics that I’ve ever seen. I won’t spoil, but Tunic manages to strike the perfect balance between guiding you, and letting you discover the world yourself.
In other ways Tunic is like The Witness. The aspect of discovery, the beautiful art style, and the depth of lore put Tunic in that rare category of game where you will never play another like it, and it is exceptionally good at being its own thing.
There are broadly three components to Tunic: Action, puzzles, and lore.
Action
For action The stylised aesthetic of Tunic hides a fluid combat system that is both dynamic and intuitive. It reminds me a lot of Wind Waker, and the way that hits and attacks feel solid and stylish all at once.
You’d think the isometric camera would get confusing in the heat of battle, but the hitboxes and targeting have been perfected so that you always feel in control of where you’re striking. The movement too is just fast enough to feel speedy yet in control. The game is fair too, so whenever things don’t go your way you can rest assured it was your fault. There are moments of challenge, but there are both ways to make it easier, and ways to adjust your strategy for next time.
Puzzles
The puzzles in Tunic are on another level. I name dropped The Witness earlier and I kid you not, some of the puzzles in Tunic are as good if not better than the best challenges in The Witness. I mean that in the aspect of uniqueness, and the amazing feeling you get when a solution clicks, Tunic is just astounding. There can be tricky moments, but the solution always fits the information you’re given, and answers never feel arbitrary or forced.
Lore
(stranger in a foreign land) Discovering the world and lore Tunic is one of the absolute highlights. It’s never forced on you, but by the way things play out you inevitably find yourself seeking deeper truths, and Tunic will always take you as far as you’re willing to go.
Conclusion
Indie games come and go, but it’s rare for a game to hold you from the first hour to months after you completed the game. I binged through the game on stream, and I’m still fascinated by the intricacies of what happened in Tunic. If you want to experience a modern groundbreaking title, Tunic is it.
Once you have finished Tunic, go and check out Jess Zakilly’s videos on the deeper lore. I guarantee you won’t regret it, and maybe you will find yourself a part of Tunic’s history. What do I mean by that? You’ll know once you finish Tunic. Until then drop a like and subscribe if you enjoyed the video, and join me over on Twitch for variety games and fun times! Toodles