Character Creator 3 FBX Key Problem as in What FBX Key???

Character Creator 3 FBX Key Problem as in What FBX Key???

WarLord720

4 года назад

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Dmytro Korolkov
Dmytro Korolkov - 30.01.2023 21:00

Thank you!

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Natasha
Natasha "Doc" Kuziminski - 28.07.2022 11:30

Thank you for this. I was wracking my brain on why it was failing to import via the create cloth(FBXkey). All the other videos I checked were 4+ years old, and always imported via OBJ. After checking all possible avenues (like since I exported for Blender originally, it would have to be Binary, not ASCII) I finally stumble upon your video at 4 am my time and you said what no one else did: FBXkey is useless and breaks import of newly created mesh. Only go for OBJ, and transfer weights. Bugger! Spent so many hours...Like 7 redoing all the sims(So many sims) to CC's A pose since that was the one that ran the FBX key. Turns out it pretty much is just DRM. 🙃 Thank you for showing us this, I'm going to bed and getting it all in there after I get some sleep.

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Timsalt3100
Timsalt3100 - 28.04.2022 16:08

Problem is this solves nothing daz3d has deliberately damaged the FBX export in studio and so exporting out as FBX is pointless as files are trashed

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Evan Ryan
Evan Ryan - 19.04.2022 10:42

Awesome, thank you.

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QuickTurtle
QuickTurtle - 31.01.2022 22:32

Thank you so much ! I was searching the new way without the fbxkey 🙂

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yi owyang
yi owyang - 28.12.2021 08:01

Thanks lot dude 👍👍👍👍

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Elvis Morelli (Digital Visual Art)
Elvis Morelli (Digital Visual Art) - 07.12.2021 14:02

When i import it, subdivision levels are corrupted and is really low poly...

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Matt P
Matt P - 02.12.2021 13:15

adding DRM to something like this is probably one of the worst anti consumer things they could have done.

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Magfed Pickle Tickle
Magfed Pickle Tickle - 16.06.2021 23:02

Why don't I have that option when I open the create then accessories, it only has a usd file accept

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ikrar mutaqin
ikrar mutaqin - 13.03.2021 11:08

somebody can help? i have whit skirt in cc

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HomeTutos fr
HomeTutos fr - 25.02.2021 05:40

Thank you great man, thank you very much !

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'love you bigtime johnny'
'love you bigtime johnny' - 04.02.2021 17:14

Ive been looking for this solution for months!! Thank you for doing the tutorial.

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3D_Dalila
3D_Dalila - 26.01.2021 12:22

I have problems with importing FBX FILE in CLO3D- AVATAR HAS NO EYES :OOO

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Macro Iu
Macro Iu - 07.12.2020 17:09

what if i need to bring in fbx character (without rig) & undergo head exchange through my piplined version of iclone7, can you be kind enough how to do it, tks a lot!!!

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Wrofiir
Wrofiir - 03.12.2020 06:35

If you're using Blender, and you import your mesh and see nothing, it might just be very, very tiny. Also the FBXkey thing is strange and I don't fully understand the point.
I imported the mesh, used the transfer skin weights option, and everything lined up great... At the very least, their auto-skinning is a godsend.
Thanks for the video!

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Utkarsh Agnihotri
Utkarsh Agnihotri - 29.11.2020 15:53

I have pro version of character creator 3 and installed auto cc setup. I am trying export fbx but it keep crashing on clicking export. Can you help me with this issue?

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Vex E
Vex E - 25.11.2020 04:16

Transformer is the key around this issue. Just click on "Transformer", you will be able to bring in items into CC3, esp from Daz3d.

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AR Studio’s
AR Studio’s - 05.11.2020 22:15

Question what if you export the character base from character creator as an FBX could you create clothing and then bring it back in using the FBX key the character creator gives you would that solve closing is supposed to flow from sticking to the body

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Muhammed Sağırlı
Muhammed Sağırlı - 25.09.2020 05:42

thanks

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Åsmund
Åsmund - 21.09.2020 21:18

Hey, thanks for this but I cannot get it working. Will Reallusion develope another way for adding custom meshes sometime?

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Alaren Productions
Alaren Productions - 19.09.2020 19:45

When importing clothes, there is always a 15% crash. I did this in my previous game, but I cannot achieve this in CC 3.3 and 3dsmax 2019. I've tried all fbx formats I'm about to freak out until 2012-2019 please somebody advise me about this problem.

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William Edwards
William Edwards - 17.09.2020 19:41

thanks useful - can sometimes over think things!

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R S
R S - 03.09.2020 19:01

what about a character not only cloths? is this also possible? I wonder why reallusion need a drm on the character that just too much.

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Mark Roxy
Mark Roxy - 26.08.2020 08:18

i just wanna hug you, keep making this complex stuff, we really need this

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shiteetah
shiteetah - 03.08.2020 22:13

Yeh, this really upset me. The entire reason I bought CC was to be able to quickly add my clothing, export it to iClone, animate it and export the animation. The advertising for the work pipeline is disingenuous at minimum. But thanks for the help!

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ZooDinghy
ZooDinghy - 18.06.2020 14:31

Um yeah, where do I find a tutorial on fbx?

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WeShootFilms
WeShootFilms - 08.05.2020 05:47

I know my question has nothing to do with this topic but im really trying to figure out where are the key frames for direct puppet to smooth out an animation thanks

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Slayer
Slayer - 24.04.2020 14:36

But if you exported it from CC3 as a FBX then you would have a FBX key just like if you made something in Blender
so couldnt you do that same thing with MD Export your Base Character as a FBX Maker ur cloth in MD and export it as a FBX and use the key given BY CC just like you would with blendr ?

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Doomsday Tuther™
Doomsday Tuther™ - 26.03.2020 22:04

The solution I was given was to export the FBX without selecting any item in 3ds Max. It did not work for me

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Doomsday Tuther™
Doomsday Tuther™ - 24.03.2020 01:06

RL will not admit there is a problem with exporting and then trying to import fbx. My FBX files from CC3 will not export from 3ds Max and will not import into Blender. If I export the character in an A pose it imports into Max as a T pose. I sent a ticked about a month ago and they are still not responding. I guess they know there is a bug and the will probably fix it or get rid of the FBX export from CC3.

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--
-- - 23.03.2020 01:22

RL likes the talk the import/export talk, but they don't always walk the walk.

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Наталья Прекрасная
Наталья Прекрасная - 21.03.2020 22:17

super

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Mark McKinney
Mark McKinney - 20.03.2020 03:43

Thanks for the advice - your stuff is always great

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