Комментарии:
Hi when I use a rectangular image to create an ALPHA wheb I drag it on the cube it looses ita rectangular form ( the corners) and become roundish shape. Is there any correction for this?
ОтветитьThaaaaank Youuuuuuu :) ! I needed this Shift tips :) ! Thanks a Lot man ^^ !
Ответитьit work on my pc thx bro vеry much
Ответитьthank you so much dude you're a god
Ответитьthanks, it actually let me through so i could download it.
ОтветитьThank you for explaining this thoroughly!
Ответитьpretty helpful,thanks alot
ОтветитьThanks, i didn't know focus shift affected it so much.
Ответитьmike copied ya i guess
ОтветитьFound excatly what I was looking for! I love how succinct your explanations are.
Ответитьhow do you fix the pulling from the other side of the mesh? back of the tool with impession
Ответитьdynamesh refuses to match the resolution and makes it really crusty and low poly
Ответитьvery nice
ОтветитьZBRUSH is very complicated. You can't select your object by clicking on it. Once you draw from scratch and make polymesh 3d, you cant resize it. I spent 24+ for now and I am trying to design some jewelry. Don't blame me now if you guys are only using basic sculpting tools. It is complicated as fffff. Long live Photoshop CC logic!!!! :D:D
Ответитьthanks u
Ответитьyou're amazing. Thank you
ОтветитьOMG this tutorial saved my live <3 thank u so much best explanation
ОтветитьThank you so much for sharing this. your video years later still helps so many inspiring artists!
Ответитьthank you !
Ответитьi am coin mold engraver so i need much details for engraving but my scanned stl file are blur and no sharpness ,so how to given sharpness and clearty in stl file
ОтветитьThank you so much for sharing this.
I’ve been trying to figure out this solution for many years - and turns out to be an extremely simple solution.
Thousands of Thanks you man that was really great
ОтветитьHow about actual “Stencils” those that have a coin-controller??
ОтветитьHow to snap the mask?
Ответитьthank you so much.
ОтветитьAmazing tutorial! Thank you :*
Ответитьvery good tutorial :) i got a full 5 page back to back full of notes! thanks for making good tutorials with clear explanations
ОтветитьIn R7, holding Shift when dragging to create the object doesn't snap it to the view.
ОтветитьHow to export this as a normal map ti maya ?
ОтветитьVery Nice!!!
ОтветитьThank you so much for this interessting, helpful and well explained tutorial! I subscribed!!!
Ответитьgreat tutorial! Thank you!
ОтветитьWow man your video was very straightforward and informative, and learnt so many cool new things. Thanks!
Ответитьnice, thank you.
ОтветитьThanks mate! Geat tutorial, very clear and helpful!!!
ОтветитьThanks for the video! Very informative. How high can you set ShadowBox resolution?
Ответитьwow match maker is lot useful i never knew about that brush....
ОтветитьExcellent Tutorial. If you don't mind me asking, what are you using as your screen recorder to make this video?
ОтветитьThanks for the tutorial. Easy to follow an made my life much easier. :D
ОтветитьReally nice tutorial!!!
May I mention some stuff just your tutorials to look even better?
1. Try to speak with more enthusiasm (all of us are already enthusiastic about ZBrush, and also with all of you tutorial makers that help us!). Enthusiasm talking helps a lot!
2. Use some voice compressor plugin ( through Premier perhaps?). It's not too easy to follow the way your voice levels get low and high.
3. Use some music intro, even music between the times that you don't talk (overdub)
4. Try not to move the mouse point as too much and fast as you do, makes you dizzy! Check out Andrew Cramer's tuts to get what I mean!
Keep up the good work!
Thank you!
Great tutorial thanks.
ОтветитьOh my god! This magic brush is awesome!
ОтветитьThanks again very clearly, didactic and good sound.
Ответитьthanks so much very useful tutorial
ОтветитьHow do you make Alphas like that ?
do you have tutorial on creating those alphas ?
How can i move alpha on surface like insert mesh with space?
ОтветитьThanks for the tutorial. Quick question. When I use alphas for masking, they always end up masking to the other side of the model. I can't find the setting to stop this (if there is one). I notice in your video you did not have that problem. How did you do it? Thanks!
ОтветитьI like it . Very useful . Thank you for sharing tips and tricks with us .
ОтветитьAwesome. Thanks a lot.
ОтветитьGreat video man, clear and well explained.
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